<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
    <title>GayGamer.net</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/" />
    <link rel="self" type="application/atom+xml" href="http://gaygamer.net/atom.xml" />
    <id>tag:gaygamer.net,2009-01-30://1</id>
    <updated>2011-11-15T02:28:22Z</updated>
    <subtitle>For boys who like boys who like joysticks!</subtitle>
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type Open Source 4.1</generator>

<entry>
    <title>Review: Ultimate Marvel Vs. Capcom 3</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/11/review_ultimate_marvel_vs_capc.html" />
    <id>tag:gaygamer.net,2011://1.45750</id>

    <published>2011-11-15T00:55:00Z</published>
    <updated>2011-11-15T02:28:22Z</updated>

    <summary> Tomorrow marks the re-release for yet another of Capcom&apos;s fighting games. I know what you&apos;re thinking, why would anyone want to re-purchase a game they thought they had already paid for? A valid question and an astute observation at that. I remember when Super Street Fighter II hit stores and the confusion I felt when I learned that my Street Fighter II Turbo cart had become obsolete. Wasn&apos;t the latter cart supposed to be the definitive edition? True, SSF II was an improved version of the game with new content, but my twelve year old brain could not understand why that content was not included in the original. Twice. On the flip side, SF II was so good that my mind was almost equally blown with the possibility of more of this awesome game. This was enough to sway me to make the new purchase and ended up being worth it in the end. Today, at 32 I was again faced with the same question. To buy or not to buy? This time with Ultimate Marvel vs. Capcom 3 and the vs. series. Capcom didn&apos;t disappoint me when I was 12 so I was willing to take that gamble again and I am very glad that I did....</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Reviews" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="capcom" label="capcom" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="drstrange" label="dr. strange" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="fighter" label="fighter" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="marvelvscapcom3" label="marvel vs capcom 3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="nova" label="nova" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="streetfighteriiturbo" label="street fighter ii turbo" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="superstreetfighterii" label="super street fighter ii" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ultimatemarvelvscapcom3" label="ultimate marvel vs capcom 3" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<div style="text-align: center;"><img src="http://gaygamer.net/images/Ultimate-marvel-vs-Capcom-3.jpeg" width="572" height="382" alt="Ultimate-marvel-vs-Capcom-3.jpeg" title="Ultimate Marvel Vs. Capcom 3" /style="float:none;">
</div>

<p>Tomorrow marks the re-release for yet another of Capcom's fighting games. I know what you're thinking, why would anyone want to re-purchase a game they thought they had already paid for? A valid question and an astute observation at that. </p>

<p>I remember when <strong>Super Street Fighter II</strong> hit stores and the confusion I felt when I learned that my <strong>Street Fighter II Turbo </strong>cart had become obsolete. Wasn't the latter cart supposed to be the definitive edition? True, <strong>SSF II </strong>was an improved version of the game with new content, but my twelve year old brain could not understand why that content was not included in the original. Twice. </p>

<p>On the flip side, <strong>SF II</strong> was so good that my mind was almost equally blown with the possibility of more of this awesome game. This was enough to sway me to make the new purchase and ended up being worth it in the end. </p>

<p>Today, at 32 I was again faced with the same question. To buy or not to buy? This time with <strong>Ultimate Marvel vs. Capcom 3</strong> and the <strong>vs.</strong> series. Capcom didn't disappoint me when I was 12 so I was willing to take that gamble again and  I am very glad that I did.</p>]]>
        <![CDATA[<div style="text-align: center;"><img src="http://gaygamer.net/images/IMG_0028.JPG" width="572" height="382" alt="IMG_0028.JPG" title="UMvC3 Character Select" /style="float:none;">
</div>

<p><strong>UMvC3</strong> brings back all of the good of its core game. 3 on 3 tag team dream matches, slick as oil animation and a deep buttery combo system. All that you loved about <strong>MvC3</strong> remains with some badass new additions.</p>

<p>Most noticeable would be the extended roster, bringing the number of combatants up to a whopping 48.  I was a little worried that the bump in fighters might cause my childhood favorites Nova and Dr. Strange to wind up becoming pretty looking side sauce for the fully realized original cast. Gladly this is not the case. Each is blended exceptionally well into the <strong>vs.</strong> universe with inspired move sets that place new spins on styles of play while having fun with the nuances of each new character and the nature of his historical continuity. </p>

<p>Frank West, fights with plungers, shopping carts and even zombies straight from his stint in <strong>Dead Rising</strong>. His "Tools of Survival" move set will feel familiar to Chris Redfield players who will enjoy Frank's slight boost to speed. Ghost Rider is a great point man with his ethereal flaming chains and breath of fire. His high damage output and ranged normals will keep your foes away while you take control of the screen. Phoenix Wright may seem out of place with his dopey courtroom antics but its most entertaining to see a normally text based skill set come to life in real time. Watch as he combos with banana peels, paperwork and evidence while "Pressing the Witness" into a knockout. He is tricky to use and his 3 meter hyper combo requires you to fill a separate "evidence meter' but in the right hands he can humiliate any opponent. </p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/marvel_capcom_ultimate_1.jpg" width="572" height="382" alt="marvel_capcom_ultimate_1.jpg" title="Phoenix Wright plays for keeps!" /style="float:none;">
</div>

<p>I'm not going to hash out the linguistics of each new fighter as you can do that yourself but rest assured that they are all well balanced additions to the roster with thoughtful move sets that validate the their respective source materials. </p>

<p>A new take on presentation has the menus vamped up and pretty as ever.  You navigate the menus like turning the pages of a comic book. Even the character select resembles book form making the the entire experience feel like a big blockbuster campaign.</p>

<p>In addition, The art direction adds new stages and art to the gallery as well as remixed music, making <strong>UMvC3</strong> look and feel like a living, breathing comic book. The understated opening sets the tone for the game which making it feel like a sequel or epilogue to the original. </p>

<p>The same modes return as do their functions. The Offline Mode gives access to single player Arcade (story matches) for the cast, versus allows for local matches. You can also hone your skills in Training Mode and master the art of timing for your favorites in Mission Mode. </p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/IMG_0030.JPG" width="635" height="350" alt="IMG_0030.JPG"/style="float:none;">
</div>

<p></p>

<p>The online features remain with lobbies, leader boards, and player and ranked matches. The gallery also returns with enhanced character bios that pop by using the in-game character models instead of flat stills. All character bios appear to be available for viewing from the outset, with out the need to finish the game with each individual fighter. </p>

<p>I must add that the whole experience is enhanced even further by the speedy load times. You will hardly wait for more than a single second between screens. One of my biggest gripes with the original was that you were forced to sit through a DLC auto check every time you booted. Thankfully we now have the option to check or ignore the obligatory in game "Point of Sale."</p>

<p>So am I happy with my purchase of this lovingly crafted upgrade to my favorite fighter of last year? Absolutely. I am very pleased with this decidedly <strong>"Ultimate"</strong> package that makes an already kick-ass game even better with thoughtful new additions to the cast, a rebalance of mechanics and a nice twist of artistic direction that makes this game feel like the final issue of a year long series crossover.</p>

<p>It is available tomorrow everywhere for $39.99.</p>]]>
    </content>
</entry>

<entry>
    <title>Review: Deus Ex The Missing Link</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/11/review_deus_ex_the_missing_lin_1.html" />
    <id>tag:gaygamer.net,2011://1.45694</id>

    <published>2011-11-01T19:00:00Z</published>
    <updated>2011-11-01T19:38:49Z</updated>

    <summary> The late summer blockbuster: Deus Ex Human Revolution had us all mesmerized by its level design and it&apos;s fresh answer to the RPG equation. The steamy main protagonist Adam Jensen acted as a living Swiss Army Knife, tackling almost any obstacle with ease using an eclectic mix of game mechanics to infiltrate an endlessly fascinating alternate reality to our own. Last month, Square-Enix released some eagerly awaited DLC that fills in the gap between the fourth act Shanghai mission with the final showdown deep within the Artic. We last left Jensen on a ship bound for seemingly uncharted waters in his single-minded quest to find his ex girlfriend, Dr. Megan Reed. Make the Jump for the full review....</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Reviews" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="adamjensen" label="adam jensen" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="deusexhumanrevolution" label="deus ex: human revolution" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="roccodistefano" label="rocco distefano" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rpg" label="rpg" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="squareenix" label="square-enix" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<div style="text-align: center;"><img src="http://gaygamer.net/images/gallery_pic_5494_0_50348.png" width="635" height="350" alt="gallery_pic_5494_0_50348.png" title="The Missing Link" /style="float:none;">
</div>

<p>The late summer blockbuster: <strong><a href="http://gaygamer.net/2011/09/deus_ex_human_revolution_revie.html">Deus Ex Human Revolution</a></strong> had us all mesmerized by its level design and it's fresh answer to the RPG equation. The steamy main protagonist Adam Jensen acted as a living Swiss Army Knife, tackling almost any obstacle with ease using an eclectic mix of game mechanics to infiltrate an endlessly fascinating alternate reality to our own.</p>

<p>Last month, Square-Enix released some eagerly awaited DLC that fills in the gap between the fourth act Shanghai mission with the final showdown deep within the Artic. We last left Jensen on a ship bound for seemingly uncharted waters in his single-minded quest to find his ex girlfriend, Dr. Megan Reed.</p>

<p>Make the Jump for the full review.</p>]]>
        <![CDATA[<p>Shortly after stowing away, Jensen is found out by the ship's crew and pulled into an interrogation room where he is beaten and stripped of his augmentations and gear. A woman who appears to be head of security interrogates him. She grills him about his presence and the identity of his employers. She continues to beat him senselessly in response to his inevitable non-disclosure and effectively knocks him unconscious.</p>

<p>You regain control of Jensen as he comes to in the ship holding cell. His equipment is gone and is augments are now set to "Factory Zero". He is all but helpless. However, Someone has taken the liberty of unlocking his restraints and his cell door, which leads to an air duct, and well, you can see where this is going... </p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/Deus-Ex-missing-link-opt.jpeg" width="635" height="350" alt="Deus-Ex-missing-link-opt.jpeg" title="Jensen is in more danger than ever" /style="float:none;">
</div>

<p>You begin with no weapons and no augments but you are immediately contacted via info link by a mysterious third party who seems very interested in helping you finding your equipment, setting the stage for <strong>The Missing Link</strong>. </p>

<p>It's been a few weeks since I played <strong>Deus Ex</strong> and even longer since starting a new game so I needed some time to become reacquainted with its controls and with Jensen at his settings most basic. Everything feels familiar and it is easy to fall right back into your old routine of scouring rooms for new routes and looting desks for items and PCs for info.</p>

<p>Advancing, however can be tricky because Praxis Points are limited and you may still be operating with your old build of Jensen in mind. If your previous plan had been all about advanced hacking you may not have the required points available to unlock the more essential skills. You will have to find a new way of approaching things. And this is exactly what The Missing Link wants you to do.: To get out of your comfort zone and to take a second glance at what you may have missed before.</p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/dxhrml%202011-10-21%2023-01-39-98.jpg" width="635" height="350" alt="dxhrml 2011-10-21 23-01-39-98.jpg" title="improved graphical flourishes bring the ship alive" /style="float:none;">
</div>

<p>This time around I found myself indulging in the variety of weaponry and brute force rather than anesthetization and stealth. Once you find your equipment you have access to some basic guns and will be able to find almost all of the original classes of firearms, grenades, and consumables as your explore the ship. Trying things out from a new perspective was fun and so was trying out some of the augments I had previously passed up. <br />
 <br />
I will say that playing through aggressively this time around has proven that while <strong>Deus Ex</strong> can be played as a shooter, it was really designed with stealth in mind. With no quick turn and enemies that gank you in corners it is much less frustrating sneaking into an area and knocking out guards rather than battling fruitlessly with the stiff and disorientating camera and obtuse shooting mechanics. That  being said, cooking a whole group of soldiers with a single shot from a rocket launcher can provide a special feeling all its own and is morbidly satisfying in a way hacking will never be.</p>

<p>Outside of combat, the missions serve up the plot in bite-sized morsels that keep you absorbed and hungry for more. They still utilize an on HUD "X' to guide the way and while you need only to navigate towards that location, you might find yourself stopping to look around this time because there is a noticeable graphical improvement. </p>

<p>This time I had to stop and admire everything. The smoke, the lighting, the icy residue leaking from a pipe; even the walls have lost the terrible pixilated texture that plagued the core game and have been branded with a brilliant reflective sheen. I used to avoid the world around me but now the visuals are actually working <em><strong>with</strong></em> the sound design allowing <strong>Deus Ex</strong> to truly immerse you from all angles. </p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/dxhrml%202011-10-22%2022-11-28-37.jpg" width="635" height="350" alt="dxhrml 2011-10-22 22-11-28-37.jpg" title="character models remain static and mechanical " /style="float:none;">
</div>

<p>While the environments may be buffed, the character models still manage to creep you out with jangly and robotic facial animations. You can see an effort made with textures but that mechanical puppetry feel remains with an added dynamic that has the NPCs giving Jensen a intense looking "Wild Eye" while speaking, making even the most innocuous and friendly of characters seem drunk and comically dangerous. </p>

<p>The NPC muppet parade aside, <strong>The Missing Link</strong> is a must play for fans of the core game. This added narrative fits comfortably within the continuity and even ties in some of the back characters from HUB worlds visited earlier in the game. These mentions are thoughtful and further validates the urgency of Jensen's mission and any effort you placed into finishing those optional side quests. </p>

<p>You have here some great dlc that provides a additional helping of more of what we loved from the original while adding a pleasing graphical flourish and new insights into its complex narrative. It is a great way to spend a weekend and a welcome excuse to be pulled back into the mad world of <strong>Deus Ex </strong>all over again. </p>]]>
    </content>
</entry>

<entry>
    <title>Square-Enix At New York Comic CON</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/10/squareenix_at_new_york_comic_c.html" />
    <id>tag:gaygamer.net,2011://1.45646</id>

    <published>2011-10-18T21:00:00Z</published>
    <updated>2011-10-19T02:32:36Z</updated>

    <summary> I love CONs. Prepping for them. Going to them. Recovering from them. I spent this past weekend at NYCC meandering the halls of vendors with other comic lovers and rubbing elbows with other gaymers. During my stay I was invited to spend some time at Square-Enix&apos;s booth. While there I had an opportunity to play some of the company&apos;s coming titles for some of its hottest franchises and even got a chance to see an interresting new MMO. Make the jump for the full scoop...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Previews" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="deusexhumanrevolution" label="deus ex human revolution" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="finalfantasyxiii" label="final fantasy XIII" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="finalfantasyxiii2" label="Final Fantasy XIII-2" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="missinglinks" label="missing links" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="mmo" label="mmo" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rpg" label="rpg" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="squareenix" label="square-enix" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="wakfu" label="wakfu" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<div style="text-align: center;"><img src="http://gaygamer.net/images/square-enix-logo1.jpg" width="530" height="296" alt="square-enix-logo1.jpg" title="Square-Enix" /style="float:none;">
</div>

<p><br />
I love CONs.</p>

<p>Prepping for them. Going to them. Recovering from them. I spent this past weekend at NYCC meandering the halls of vendors with other comic lovers and rubbing elbows with other gaymers. </p>

<p>During my stay I was invited to spend some time at <strong>Square-Enix's</strong> booth. While there I had an opportunity to play some of the company's coming titles for some of its hottest franchises and even got a chance to see an interresting new MMO.</p>

<p>Make the jump for the full scoop</p>

<p><br />
</p>]]>
        <![CDATA[<p>Square has an ambitious year ahead of them and is kicking of the pre pre holiday season buzz with some heavy hitters.</p>

<p><strong>Final Fantasy XIII-2</strong> </p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/final_fantasy_xiii_2-1920x1080.jpg" width="635" height="350" alt="final_fantasy_xiii_2-1920x1080.jpg" title="Final Fantasy XIII-2" /style="float:none;">
</div>

<p>There has been a lot of buzz around the newest <strong>Final Fantasy</strong> sequel (Which takes place 3 years aft the events of <strong>XIII</strong>. Here I got a chance to play the opening mission.</p>

<p>The crystallized Cocoon still looms over Pulse (with Fang and Vanille still trapped inside). The past few years have been a time of peace and reconstruction but lately a number of anomalies have been occurring across the burgeoning new civilization. Strange gates have appeared all over Pulse and seem connected to different streams of time and alternate realities, including what would have happened if Fang and Vanile's quest for salvation had not seen fruition.  </p>

<p>The gates have also summoned a towering beast (Atlus) that is wreaking some serious havoc. Lightning has also gone missing and Serah sets out to find her with a mysterious traveler from the future: Noel. </p>

<p>The mission begins with the two in a base camp under attack by Atlus. I watched a quick scene explaining the urgency of the situation and was immediately thrust into a story battle in typical Final Fantasy fashion. </p>

<p>The Paradigm system largely remains intact with some serious tweaks added that enhance battle immersion. Quick time events have been added to the frenetic excitement of the Paradigm deck, pulling you into what's happening on screen and reinforcing Square-Enix's action-oriented design. </p>

<p>On screen prompts allow you to link more powerful combo attacks between Serah, Noel and whatever monster is currently rounding out that particular Paradigm (more on this in a minute). Pressing the right series of inputs will create attacks otherwise impossible and can also land battle ending finishers that execute in spectacular fashion!</p>

<p>The particle and crystal clear lighting effects help create some memorable moments that surpass<strong> XIII i</strong>f that is even possible. The level of detail engaged my senses. Rain fell from the sky throughout the demo, drenching Serah's hair and causing her pet moogle to bristle form the cold. While exploring the camp and panning the camera, light reflected off gathered pools while thunder roared in the distance, making me feel like I was in a true lighting storm. I could almost smell the rain in the air as I made my way through the camp.</p>

<p>Dozens of NPCs filled the site, providing info about my current mission and filling me in on back-story. What surprised me was the individuality of the NPCs. They may not have been fully fleshed out characters but they seemed very alive with an ample variety of personalities. Even the pallet swapped, run of the mill soldiers had some chutzpah! some actually offering protection from monsters when I was attacked and showing concern when hurt.</p>

<p>As I battled my way through the camp, I had the opportunity to recruit the monsters I defeated. Each monster will fill the third slot with a specific (and static) class role, and are pulled into battle from time "gates" as you swap Paradigms, further expanding on the time slip idea.</p>

<p>Each monster has a special move that is available when the monster takes enough damage. The move is executed as a quick time event that scales damage depending of your performance. Some are a sequence press; others require mashing and analogue rotation. The monsters will satisfy the completionist in you as you strive to round out the party possibilities and will no doubt to play a pivotal role in creating that elusive "ultimate team". </p>

<p>Towards the end of the mission I was asked to decide weather to attack the beast head on or find another means of staying his destruction. My attendant informed me that choices like this would play a big factor not only on the current mission but also on the outcome of the story, leading to multiple endings.</p>

<p> This felt oddly familiar as my mind flooded with memories of the mid nineties smash "<strong>Chrono Trigger</strong>" which is also a<strong> Square</strong> IP. The game was one of the first to offer multiple endings and pioneered the option of a "New game Plus" which allowed you to carry your end game data over for a new play through. I was informed that this would also be a feature in<strong> XIII-2</strong>.</p>

<p><strong>Square-Enix</strong> impresses with <strong>Final Fantasy XIII-2</strong>, installing a thoroughly enjoyable evolution of the Paradigm Battle system, enhanced graphical flourish and an intriguing storyline that ties in some of the most celebrated endgame nuances of the series. </p>

<p>Look for it soon</p>

<p></p>

<p><br />
<strong>Deus Ex Human Revolution DLC: The Missing Link<br />
</strong></p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/gallery_pic_5494_0_50348.png" width="635" height="350" alt="gallery_pic_5494_0_50348.png" title="Deus Ex HR The Missing Link" /style="float:none;">
</div>

<p>I was also introduced to the missing chapter of August's hit Action RPG <strong>Deus Ex Human Revolution</strong>. If you are in the dark about this genre bending tour de force you can check out my review <a href="http://gaygamer.net/2011/09/deus_ex_human_revolution_revie.html">here</a>.</p>

<p>Those of you who spent the end of the North American summer with Adam Jensen, you will be filled in on the time Jensen was out of human contact, on a ship headed towards dark waters. This will bridge the gap between the final chapters of the game.</p>

<p>The first thing I noticed was the graphical upgrade. The textures, largely improved over the core game breathes new life into Jensen's world validating the urgent tones set by the conflicts at hand. I was instantly mesmerized and sucked right back into<strong> Deus Ex HRs</strong> all encompassing tension.</p>

<p>Part of the fun of <strong>Deus Ex: HR</strong> is how to go about playing it. In my demo I was thrown in mid campaign with a save that contained just enough weapons and health items to afford me a choice of execution. </p>

<p>For a lethal approach there was a shotgun and a 10 mm pistol. The stun gun and tranq rifle were both included for non-lethal adopters. I was told that you do not start with these weapons. They must be earned by looking around the ship.</p>

<p>Also, Jensen's Augments appear to have been reset. You get a total of 9 Praxis points to distribute as you see fit making efficient use of these points key to survival. The limitations afforded by the Missing Link make this dlc feel like a bonus level for advanced players who are thoroughly versed on the ins and outs of augments and level design. </p>

<p><strong>Missing Links</strong> is available today across all platforms</p>

<p></p>

<p></p>

<p><br />
<strong>Wakfu</strong></p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/islands-of-wakfu-20100908070920602_640w.jpg" width="635" height="350" alt="islands-of-wakfu-20100908070920602_640w.jpg" title="Wakfu" /style="float:none">
</div>

<p>This adorable MMO pops with colors vibrant and endless charm. It takes place on a grand world divided into territories. You can choose which territory of which to be a citizen. Your goal is to support your village within that territory and to provide resources for it. Each territory acts as an independent government and you can vote on a leader. </p>

<p>This is not your typical MMO as it is also a full-fledged tactical RPG. You engage in battle with the open world enemies in areas that are closed off to battle. You and your party (a possible roster of six) will have 30 seconds to position yourselves before the battle begins. Actions are split between move points and action points and you have a limited time to perform each. This is to avoid slow thinkers and to ensure the battle keeps moving.</p>

<p>There are total of 14 classes to choose from including a Time Mage type class and a Nature Healer type. The variety promises to keep things fresh.</p>

<p>The tactical battles offer a fresh take on the ever-evolving culture of MMOs. They are tight and compositionally sound with weapons and skills that are thoughtful and fun to use. The government system promises to provide months of fun and intrigue with a deep political system that has you creating laws, rating citizens and feels like a game all unto itself. </p>

<p>Available soon for MAC and PC</p>

<p>Square-Enix showed off its best and brightest at NYCC ensuring the coming year will be filled with some engaging titles. <br />
</p>]]>
    </content>
</entry>

<entry>
    <title>New York Comic CON Begins!</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/10/new_york_comic_con_begins.html" />
    <id>tag:gaygamer.net,2011://1.45645</id>

    <published>2011-10-13T15:00:00Z</published>
    <updated>2011-10-13T14:28:12Z</updated>

    <summary> Hey Gaymers! Today marks the start of New York City&apos;s annual Comic CON! This morning, throngs of geeks will begin to herd themselves into the enormous Javits Center on NYC&apos;s west side to celebrate all things COMIC! The cool part is that since comics and video games go hand in hand there will be a strong gaming presence there as well! Capcom, Square-Enix, Activision and more will be showcasing some never before seen stuff so be on the look out for coverage on what these companies have to show! Wootini and I will be on hand to give you a heads up on anything important over the next few days so stay posted! If you reside in or near manhattan and are planning to attend keep an eye out for us! If there is any interest in having a NYC Gaymer meet-up leave your comments below and if there is enough of you we will plan something more official for the weekend! SEE YOU THERE!!!...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Meet-Ups" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="activision" label="activision" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="capcom" label="capcom" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="newyorkcomiccon2011" label="new york comic con 2011" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rocsteady" label="rocsteady" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="squareenix" label="square enix" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="wootini" label="wootini" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<p><img src="http://gaygamer.net/images/new-york-comic-con-justice-league-poster.jpg" width="350" height="450" alt="new-york-comic-con-justice-league-poster.jpg" title="NYC COMIC CON" /></p>

<p>Hey Gaymers! Today marks the start of New York City's annual Comic CON! This morning, throngs of geeks will begin to herd themselves into the enormous Javits Center on NYC's west side to celebrate all things COMIC! </p>

<p>The cool part is that since comics and video games go hand in hand there will be a strong gaming presence there as well! Capcom, Square-Enix, Activision and more will be showcasing some never before seen stuff so be on the look out for coverage on what these companies have to show! </p>

<p>Wootini and I will be on hand to give you a heads up on anything important over the next few days so stay posted! If you reside in or near manhattan and are planning to attend keep an eye out for us! </p>

<p>If there is any interest in having a NYC Gaymer meet-up leave your comments below and if there is enough of you we will plan something more official for the weekend!</p>

<p>SEE YOU THERE!!!</p>]]>
        
    </content>
</entry>

<entry>
    <title>Review: Gears of War 3</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/10/review_gears_of_war_3_1.html" />
    <id>tag:gaygamer.net,2011://1.45610</id>

    <published>2011-10-10T15:00:00Z</published>
    <updated>2011-10-11T04:22:53Z</updated>

    <summary> &quot;Ever feel like your dead but nobody told you?&quot; This is a line given by soldier Augustus Cole towards the beginning of Gears of War 3. These words stopped me dead in my tracks. They grabbed my by the jugular and forced me to sit up and to pay attention. They forced me to put down my Diet Snapple and look this man in the face. After this the &quot;Cole-Train&quot; was no longer just a highly detailed character model in some video game, he was a solid human being. Those nine words conveyed to me the past, present and future of not only him but the rest of his rotating battalion of &quot;Gears&quot;. And I cared. No other shooter has ever made me care for its characters like Gears of War. The time I have spent with the &quot;Cole-Train&quot;, Marcus Fenix, Dominic Santiago, Damon Baird, Anya Stroud, Sam Byrne and others have shown me more about the nature of relationships and human resiliency than any fluffy JRPG. For all the death and destruction, Microsoft has found a way to make this epic struggle for survival really mean something, allowed it to move past the gratuity of violence and ultimately made someone who is not a fan of aggressive shooters stop and marvel at the wholly human struggle encapsulated within this exceptional video game. Make the jump for the full review...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Reviews" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="gearsofwar2" label="gears of war 2" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gearsofwar3" label="gears of war 3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="marcusfenix" label="marcus fenix" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="microsoft" label="microsoft" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="roccodistefano" label="rocco distefano" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rpg" label="rpg" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="shooter" label="shooter" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<div style="text-align: center;"><img src="http://gaygamer.net/images/Download-Now-Windows-7-Gears-of-War-3-Theme.jpg" width="635" height="400" alt="Download-Now-Windows-7-Gears-of-War-3-Theme.jpg" title="Gears of War 3" /style="float:none;">
</div>

<p><strong>"Ever feel like your dead but nobody told you?" </strong></p>

<p>This is a line given by soldier Augustus Cole towards the beginning of <strong>Gears of War 3</strong>. These words stopped me dead in my tracks. They grabbed my by the jugular and forced me to sit up and to pay attention. They forced me to put down my Diet Snapple and look this man in the face.</p>

<p>After this the "Cole-Train" was no longer just a highly detailed character model in some video game, he was a solid human being. Those nine words conveyed to me the past, present and future of not only him but the rest of his rotating battalion of "Gears".</p>

<p>And I <strong>cared</strong>.</p>

<p>No other shooter has ever made me care for its characters like <strong>Gears of War</strong>. The time I have spent with the "Cole-Train", Marcus Fenix, Dominic Santiago, Damon Baird, Anya Stroud, Sam Byrne and others have shown me more about the nature of relationships and human resiliency than any fluffy JRPG. </p>

<p>For all the death and destruction, Microsoft has found a way to make this epic struggle for survival really mean something, allowed it to move past the gratuity of violence and ultimately made someone who is not a fan of aggressive shooters stop and marvel at the wholly human struggle encapsulated within this exceptional video game.</p>

<p>Make the jump for the full review<br />
</p>]]>
        <![CDATA[<p><strong>Gears of War 3</strong> is a thoroughly satisfying experience. During my time on Sera the hours melted away in what felt like minutes. There is plenty to see and do on her war-torn shores as you traverse the final chapters of the <strong>Gears of War</strong> and it feels so good to do it!  Afterwards I found my daily life to be incomplete without at least a few matches in the multiplayer arenas. The world of<strong> Gears 3</strong> has infiltrated my gaming diet and I find it to be a most welcome staple.<br />
 <br />
During the main campaign I had the chance to be a tactical military strategist, weapons/vehicle expert, a combat field detective and companion to one of the most badass crews in games today. Marcus Fenix and his band of brothers do it all. They are smart, stacked and tough as nails. They bound onward without fear and with purpose. And they take you right along with them for the ride.</p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/4627830634_63fef848c9_o.jpg" width="660" height="325" alt="4627830634_63fef848c9_o.jpg" title="Damon Baird, Marcus Fenix, Anya Stroud, Dominic Santiago, and Augustus Cole " /style="float:none;">
</div>

<p>As the campaign begins we join Marcus Fenix 18 months after the events of<strong> Gears of War 2</strong>. He is currently on one of the ships to which the Gears have escaped after the bombing of the Locust stronghold. The ship is under attack by the mysterious Lambent threat and within a few minutes you are thrown into the fray of battle and re-introduced to Gears' meaty cover system.</p>

<p>The brief tutorials give you a running play by play of controls and objectives and provide a general overlay of the environment and what to expect from the current mission. These tutorials are fleeting which keeps you from getting too distracted but could be too quick for someone who isn't fully informed on the not so subtle nuances of the Lancer rifle or the more complex Silverback weapon/vehicle. There is a lot to take in with a variety of weapons both new and familiar. </p>

<p>Shotguns, Flame-throwers, Mortar Cannons and Satellite Lasers are just a few of the weapons that round out Gears 3's laundry list of destructive firepower. Each are built to serve a specific purpose on the battlefield and tailored to suit your personal play style.</p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/gears-of-war-3-pic-4.jpg" width="660" height="325" alt="gears-of-war-3-pic-4.jpg" title="Flame On little doggie!" /style="float:none;">
</div>

<p>If you'd like to surprise an advancing group you may want to equip the Sawed-off Shot Gun. This ultra powerful gun has pitiful reload speed but hardly needs it as it can one- shot almost anything at close range. The Flamethrower can stop tank-like enemies in their tracks and inflict DOT while your buddies pump them full of lead. My personal favorite (aside form my trusty Lancer) is the Hammer of Dawn, which can activate a remote laser satellite to cook your foes from the inside out! (fun!)</p>

<p>You can find these weapons lying around on the battlefield, in weapon caches and off the bodies of dispatched grunts. Switching between weapons can be done on the fly with the D-Pad and can be swapped out easily for others. You can only carry 3 firearms at a time from 2 classes and one grenade type as well but there is always an ample selection of "toys" to be found on the field if you find yourself getting bored with your current stock. </p>

<p>While shooting you will be using the environments to advance on the enemy with arguably the best tactical cover system in games today. The level design provides dozens of possible tactical configurations that will have you playing the chapters multiple times while you look for new ways to take ground. </p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/gallery_pic_4488_0_40469.jpg" width="660" height="300" alt="gallery_pic_4488_0_40469.jpg" title="There are plenty of highly detailed locations to visit " /style="float:none;">
</div>

<p>While advancing on the enemy the A button will be your best friend. With it you can run, take cover and auto strafe along walls and through foxholes with lightning speed. Climbing over barricades and dodge rolls are also features. The A button is your main tool for success, is essential to survival and is the crux of any workable strategy. </p>

<p>Any relevant information not flashed onto the HUD is relayed through shouted commands from your rotating teammates who also provide superlative tactical support. The team "bot" AI will fill you in on everything and is so well designed you will feel like you are in the company of expert, living players.</p>

<p>Your AI companions will spread out and methodically dispatch waves of enemies with or without your help. There were many times I would enter a new area and search for the game's many collectibles and by the time I had caught up to the rest of the team the area would already be secured! </p>

<p>You can also play this campaign online with friends, which is super fun. As you snag kill and achievements Gears 3 keeps tabs on your performance and awards you experience. You gain levels like any RPG, which has some affect on multiplayer matching.</p>

<p>When you're finished with the story you can test your mettle worldwide with the mix of multiplayer arena challenges. The same core mechanics are in place here with new parameters and rules. There are a variety of maps to play and there are plenty of medals and achievements that can only be obtained by playing these modes.</p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/mpvideo_medium.jpg" width="660" height="330" alt="mpvideo_medium.jpg" title="Online multiplayer" /style="float:none;">
</div>

<p>Some of the included arenas are the <strong>Horde Mode </strong> where you will fight waves of Locust. Before each wave a stronghold is built with the cash earned from killing enemies. Your ability to create successful strongholds will increase each time you build or repair something. Cash can also net you the privilege of the top tier weapons and grenades, allowing you to take your tactics up a notch. As you advance, each new wave gets more difficult, adding tougher grunts and more taxing situations. When KO'd you can re-spawn but at a hefty cost. </p>

<p><strong>Beast Mode</strong> allows you to take the form of Locust monsters adding new twists and varying game play. The objective here is to take out the COG party.  Each monster gives allows you to experience the fight from interesting new angles if your looking to mix things up. </p>

<p>There is also a Death Match type that pits you head to head with other players as Locust or COG. Each team will attempt to eliminate the other. Each team begins a round with a limited number of re-spawns and when one teams' spawns are depleted the match ends, points are awarded and a new one begins. You can play this one casually for a more relaxed game or you can play a ranked match for more of a challenge. </p>

<p>There are others that add even more twists to gameplay and I urge you to check them out. All of the modes will inevitably offer more of a challenge because you are playing against another human. As such the they <strong>Gears 3</strong> will force you to become a better player and help to improve your game.</p>

<p>In and out of the multiplayer arenas, the level of graphical polish is high and the extra time Microsoft put in to development was well spent. This game boasts some of the most impressive visual experiences on the XBOX 360. The use of light is breathtaking. I found myself stopping often to stare at the sunlight as it glimmered through forgotten clothes on a line or fragmented off the surface pool of a fountain. For a game with such destruction and despair the color and light is an unusual but most welcome design choice. When the artistic models and animations of a game's hideous monstrosities can remind you of fire flies on a warm summer evening there is something really special going on. </p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/lambent_horde_gears_of_war_3.jpg" width="660" height="310" alt="lambent_horde_gears_of_war_3.jpg" title="Warm colors make the monsters almost... beautiful " /style="float:none;">
</div>

<p>Let us also not forget the odyssey of Marcus Fenix and his crew. This is a tale that will grip you hard and fast and not let go until its hopeful? end. You will truly feel you are living the life of war with these soldiers and watch each of them react to each other and the threat to the planet in some extraordinary ways. .</p>

<p>As the credits rolled I realized that the Cole-Trains' words didn't just get me to pay attention but also encapsulate an ideology that successfully defines the narrative of <strong>Gears of War</strong>: Sometimes it really is over long before it began.</p>

<p>When the day is done and I am logged into Xbox LIVE enjoying all of <strong>Gears of War 3's </strong>many offerings, I have very little to complain about. You have here a solid shooter that will keep you busy for months and multiplayer connectivity that will ensure you are not alone in your journey. Weather you're a die hard fan or just a casual Gaymer, <strong>Gears of War 3</strong> will not disappoint. You might just find here a game that you can not live without.</p>

<p>To contact ROCsteady you can try him at his email at <strong>rocsteadygg@gmail.com<br />
</strong></p>

<p><br />
  <br />
</p>]]>
    </content>
</entry>

<entry>
    <title>Review: Deus Ex Human Revolution </title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/09/deus_ex_human_revolution_revie.html" />
    <id>tag:gaygamer.net,2011://1.45530</id>

    <published>2011-09-15T07:30:00Z</published>
    <updated>2011-09-17T15:44:23Z</updated>

    <summary> Deus Ex: Human Revolution is not a game you simply play. It is a game you make love to. This is no casual &quot;hookup&quot; either, like one you might find in the forgotten game section of your local department store. This is the kind of game that keeps you busy for an entire weekend, perhaps stopping briefly to order some take out... Then it&apos;s back to business. A game like Deus Ex: HR must have your full attention and the diligent administrations of a gamer tenacious enough to want to experience all it has to offer. And boyfriend, it is most definitely worth that kind of time. Make the jump for the full review...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Reviews" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="adamjensen" label="adam jensen" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="deusexhumanrevolution" label="deus ex human revolution" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="eidosmontreal" label="eidos montreal" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="neurpozne" label="neurpozne" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="praxas" label="praxas" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rpg" label="rpg" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="shooter" label="shooter" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<p><img src="http://gaygamer.net/images/DeusExWallpaper6.jpg" width="625" height="365" alt="DeusExWallpaper6.jpg" title="Deus Ex: Human Revolution" /style="float:none;"></p>

<p></p>

<p><strong>Deus Ex: Human Revolution</strong> is not a game you simply play. It is a game you make love to. </p>

<p>This is no casual "hookup" either, like one you might find in the <br />
forgotten game section of your local department store. This is the kind of game that keeps you busy for an entire weekend, perhaps stopping briefly to order some take out...</p>

<p>Then it's back to business. </p>

<p>A game like <strong>Deus Ex: HR</strong> must have your full attention and the diligent administrations of a gamer tenacious enough to want to experience all it has to offer. And boyfriend, it is most definitely worth that kind of time.</p>

<p>Make the jump for the full review</p>

<p><br />
</p>]]>
        <![CDATA[<p><strong>Deus Ex: Human Revolution</strong> is a powerhouse of a game. One that will make you think outside of the box, challenge your reflexes and fill you with gaming wonder all at the same time.</p>

<p>It is also extremely accessible, which is quite marvelous considering how much it throws at you within a very short amount of time. Within the first 30 minutes I had played a first person shooter, a stealth game and a point and click adventure. And then it morphed into a customizable RPG.</p>

<p>You would think all of these factors would be cumbersome to an already ambitious title but those at Eidos Montreal have managed to include all the fun from this collection of genres and very little of the frustration. Simple controls make the shooting, stealth and exploration a breeze. Within minutes, thanks to the integrated tutorials I had all the information I needed for success and was free to fall into the folds of this epic spy story.</p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/The beautiful Adam Jensen /deus-ex-3.jpg" width="625" height="365" alt="deus-ex-3.jpg" title="The Beautiful Adam Jensen" /style="float:none;">
</div>

<p>You take the role of Adam Jensen an ex SWAT that has been hired as head of security for Sarif Industries a top fortune 500 company. Sarif is a leader in the innovation of human prostheses.</p>

<p>In this society prosthetic augmentation is commonplace and companies like Sarif are vying for market saturation. Because of the problems associated with the human body and its natural defenses, those with prosthetic augmentations are required to take a drug known as Neuropozyne to prevent the body from rejecting the prosthesis. The result is a world dependant on large corporations to provide a substance necessary for survival, a remarkable parallel to the warring pharmaceutical companies of our own time. This dependency is the catalyst for the major moral crisis facing Jensen's reality, posing the question: "Where do we draw the line between human and machine" </p>

<p>As you discover more about the nature of augments (with Jensen) and their affect on the human body you will be asked to make choices which directly affect your game play experience and the fate of the human race.</p>

<p>Within the first hour of the game Jensen gets fatally wounded and is forced to under go this augmentation surgery to save his life. In the process he is enhanced with the most high tech tricks Sarif has to offer. It is these augmentations that tie in the action elements with a simple skill tree: the core mechanic of <strong>Deus Ex: HR</strong>. </p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/IMG_0474.JPG" width="625" height="325" alt="IMG_0474.JPG" title="The Augmentation Menu" /style="float:none;">
</div>

<p>Once you regain control of Jensen you can access the augmentation menu and tweak his abilities with something called Praxis points. You gain Praxis points in several ways:  finding and using Praxis kits which can be found by completing mission objectives and exploring. You can visit  one of the "always open" augmentation (L.I.M.B) clinics and finally by gaining experience. For every 5000 experience points you earn you get one Praxis point. Praxas kits are great for an instant boost to your abilities but it is by gaining experience by using those abilities that showcases the meat of Deus Ex which is its exceptional level design. </p>

<p>The levels are showcased as hideouts, police stations, apartments and military bases all connected to a sprawling HUB world (which I will discuss in a minute). Any building has at least 5 different ways you can get in. Each HUB world has winding passageways. You can infiltrate the world in many different ways. It all depends on how you tweak your augmentations.</p>

<p>Do you want to hack the back door of the nightclub? Boost your hacking skills to crack the code. Maybe you want to fast-talk the bouncer into letting you pass? Invest in the social augments and release pheromones to get him to see things your way. Perhaps you will climb the roof and to find a weak wall and use your beefed up arm augmentation to punch through and drop into a vent leading into the heart of the club. It is by spending the time to explore that will help you to discover what augments best fit your style.</p>

<p>Some augments are passive like hacking clearance and are always active. Some like the invisibility cloak and dual takedowns require a battery type energy gauge that can be extended with augmentation. Only the first cell will recharge naturally the rest must be refilled by consuming power bars or protein powders. Despite its initial frustration, gauge management ultimately creates a balance by forcing you to think of new pathways to compete objective rather than allowing you to muscle your way through. </p>

<p>As I quickly discovered, muscling you way through often times led to the load screen especially in the early levels when Jensen has very little to work with. I found the first few missions much simpler by choosing a non-lethal approach. Using my stun gun to knock out enemies and dragging their bodies out of sight. As you gain access to more augments there is more room for aggression. For example, the machine and shotgun for become much more useful with recoil reduction. </p>

<p>There are other weapons of course. Revolvers, rifles and grenade launchers are all easily found and are completely upgradeable with silencers, ammo caches and lasers. Most weapons, ammo and upgrade kits can be found if you take the time to look but you can also buy them from local merchants. These are mostly illegal operations so you have to be on the lookout for them in the more secluded areas of the HUB worlds. </p>

<div style="text-align: center;"><img src="http://gaygamer.net/images/3340dxhr_screenshot_lowerhengsha2.jpg" width="625" height="365" alt="3340dxhr_screenshot_lowerhengsha2.jpg" title="The Sprawling HUB Worlds Flesh Out The Missions In Deus Ex: HR" /style="float:none'">
</div>

<p>The Hub worlds are central locations that have an always active mission objective that will further the story and several optional side missions that you can complete for experience and some back story.</p>

<p>Some of the side missions are predictable: "go and kill so and so" but some are more sensitive in nature, requiring you to talk to people rather than killing or anesthetizing them. One mission to help an old woman remember her past was so touching that I nearly forgot the madness happening in the world outside her door and even teared up a bit.</p>

<p>For those not interested in back story or weeping ladies I still recommend taking the time to talk to everybody and complete these side missions because the information you uncover is not all "filler fluff". If you take the time to look you can get some invaluable Intel that can save your ass (especially in one boss fight).</p>

<p>The story and side missions offer waypoints on the HUD that quite literally equate to "X-marks the spot". You can essentially just navigate Jensen towards the mark and completely ignore the world around you provided there are no hostiles in your way. This is an interesting design choice that I can only conclude is to keep you from looking closely at your surroundings. The world and its people are quite unattractive. Primitive texture mapping gives this game the feel of a late PS2 title and some of the NPCs were so poorly animated they made me feel like I was talking to one of Jim Hensen's Muppets. </p>

<p>A game like<strong> Deus Ex: HR</strong> demands a visual quality that can validate the scope of its other achievements. The Spartan graphics make the game feel cheap and at times can make the story seem silly and sophomoric. However, the other elements work so well, you will hardly notice after a while. </p>

<p>For all that<strong> Deus Ex: HR</strong> does right I have some other gripes as well. </p>

<p>The shooter elements are dummy proof and most weapons operate by simply pointing and shooting but the cross hairs are too slow to track a quickly moving target, which can lead to disorientation and frustration. A quick turn option would have made the action a lot more enjoyable.</p>

<p>Also, the AI is limited. Once you flesh out most of the augments, fighting enemies becomes almost comical. After triggering an alarm, most wander about aimlessly, forgetting they saw you jump behind a box mere moments before. It devolves into a game of waiting for their "alert" status to cool down before moving onward to ambush them. In one mission I knocked out a bartender in front of 50 witnesses and hid behind the bar. The bouncers clearly saw me hide there but still could not seem to find me! I hopped out from under the bar and they didn't even remember my earlier infraction! The bartender remained behind that bar, unconscious for the rest of the game. I guess every one had had enough to drink.</p>

<p>Gaymers, anything I have said about this game does little to do it justice. It must be played to be seen. The simplicity of the controls make the ambitious blend of game play mechanics easy to pick up for gamers of all levels and the story supports the core mechanics of the Augment menu with a narrative strength rarely seen in today's games.</p>

<p>If you're looking for a game to spend some quality time then <strong>Deus Ex: HR</strong> is for you. Take your time exploring his solid composition and many, many secrets. You will be thoroughly rewarded with a gaming experience you will not soon forget.</p>

<p></p>

<p><br />
</p>]]>
    </content>
</entry>

<entry>
    <title>Ask ROCsteady! </title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/08/ask_rocsteady.html" />
    <id>tag:gaygamer.net,2011://1.45467</id>

    <published>2011-08-30T15:00:00Z</published>
    <updated>2011-08-30T16:50:38Z</updated>

    <summary> Hey Gaymers! This week&apos;s question is from Robert, who has a query on fighting games! Remember to send your questions to my mailbox for a chance to have it answered on Gaygamer.net! All questions are great as long as they relate to gaming! Dear ROCsteady, I love fighting games and really enjoyed hearing Wootini and you talking about Marvel Vs. Capcom 3! Trouble is, I&apos;m not very good at them! My boyfriend however is very good at them. Good enough to play in tournements all around our county. He has been really loving and supportive, offering help and some training but to no avail. I just can&apos;t seem to get into the groove with them. I know you play lots of fighters so can you offer any advice to help me improve my game (and maybe whoop my boyfriend&apos;s butt?) Robert Make the jump for my response...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="askrocsteady" label="ask rocsteady" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="dpad" label="d-pad" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="darkstalkers" label="dark stalkers" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="fightstick" label="fight stick" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="fighters" label="fighters" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaygamer" label="gaygamer" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="marvelvscapcom3" label="marvel vs capcom 3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="meltybloodafteractress" label="melty blood:after actress" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="persona" label="persona" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="roccodistefano" label="rocco distefano" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="soulcalibur4" label="soul calibur 4" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="streetfighter" label="street fighter" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="streetfighter3rdstrike" label="street fighter 3rd strike" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<p><img src="http://gaygamer.net/images/100_0205.JPG" width="300" height="300" alt="100_0205.JPG" title="ROCsteady" /></p>

<p>Hey Gaymers! This week's question is from Robert, who has a query on fighting games! Remember to send your questions to my <a href="mailto:rocsteadygg@gmail.com">mailbox</a> for a chance to have it answered on Gaygamer.net! All questions are great as long as they relate to gaming!</p>

<blockquote>Dear ROCsteady,

<p>I love fighting games and really enjoyed hearing <a href="http://gaygamer.net/2011/08/video_wootinis_video_podcast_2_10.html">Wootini and you</a> talking about <strong>Marvel Vs. Capcom 3</strong>! Trouble is, I'm not very good at them! My boyfriend however is very good at them. Good enough to play in tournements all around our county. He has been really loving and supportive, offering help and some training but to no avail. I just can't seem to get into the groove with them. I know you play lots of fighters so can you offer any advice to help me improve my game (and maybe whoop my boyfriend's butt?)</p>

<p>Robert</blockquote></p>

<p>Make the jump for my response</p>

<p> </p>

<p> </p>]]>
        <![CDATA[<p>Dear Robert,</p>

<p>Yes, I have played a lot of fighters. Some as mainstream as <strong>Street Fighter</strong> and some as obscure as <strong><a href="http://www.e56.info/mbaaps2/">Melty Blood: Actress Again</a></strong> <em>(<strong>Persona</strong> meets <strong>Dark Stalkers</strong>)</em>. I am currently knee deep in <strong>Street Fighter 3rd Strike</strong>, relearning some timing and getting reacquainted with parries. However, even having played these games I am by no means a top tier tornament player. In fact fighters didn't even start to make much sense to me until <strong>Soul Calibur 4</strong> came out in 2008. Until then I was a pure button masher, getting frustrated and mystified as to why I was racking up the losses. I felt like I was wasting my time. </p>

<p>When I picked up <strong>Soul Calibur 4</strong>, I went through the roster, sampling each character and mashing the crap out of the buttons. Sometimes winning and sometimes losing to the computer. My play style was based on pure luck but you can be sure that when I came to a live player it never went well. And since it was online there was no shortage of them! I met lots of new friends on the <a href="http://www.gaygamer.net/forum/">GayGamer Forums </a>who inspired me not to give up and to find a character that appealed to my tastes. </p>

<p>My new friends encouraged me to try out some basic combos so I went out and purchased the <strong>Soul Calibur</strong> strategy guide. If you don't have the extra cash lying around you can also find plenty of clinics online, like at <a href="http://wiki.shoryuken.com/Main_Page">Shoryouken.com</a> for most Capcom games, and you can check out ROCsteady's own mini clinic <a href="http://gaygamer.net/2009/12/novice_street_fighter_schools.html">here</a>. Using the guide I messed around with some the suggested basics with a character that I felt fit my play style. I went with rapier-bearing "Amy." There was something about this girl that just jived with my brain. She is quick and direct. Perfect for me. </p>

<p>During those early days <em>(and even today when I am learning new characters and mechanics)</em> I focused on the precise imputs suggested by the practice combos in the book and slowly began to see why button mashing quickly led me to the KO screen. There was no real strategy to my game and as I learned the timing, range, and limitations of my chosen character I was suddenly pulling off combos, parries and cancels like it was nobody's business. In time I actually surpassed my friend from the forums in terms of skill and strategical finesse. The game took on a new meaning for me, opening up all sorts of play possibilities and strategies and I began to see fighters for what they really are: a living, breathing game of chess. </p>

<p>I have found that like chess, fighting games also require the problem solving skills necessary to plan strategies and to be able to read your opponent. What makes fighters sometimes even more dynamic is the need for solid hand-eye coordination and lightning quick finger reflexes. Here we are working with muscle memory and control imputs that can be on par with some of the more difficult to learn musical instruments. So don't beat yourself up. Unless you are a natural D-Pad/Fight stick virtuoso lots and lots of practice is required to become a seasoned player. </p>

<p>Don't stress it though. Practice and training can be very rewarding and it sounds like you're lucky enough to have a sparring partner that appears to like fighters and <strong>you</strong> a whole lot! I remember playing hours a day with a boyfriend last summer so I know that the combination of the two can be great together. We would get so heated up while playing together that it almost always led to a few more "loving rounds" when we finished training. Talk with him about what works for you and what you really need from him when it comes to training. This includes some time for you if you decide you want to work on mechanics on your own. Sometimes a guy just needs his space.</p>

<p>With all of this exciting stimulation it is no wonder we love these incredibly difficult games. They provide rich experiences that force us to use our minds in new and different ways and can bring us closer to one another in more ways than one. </p>

<p>Robert, it looks like you have all the tools necessary to move forward with your training and it sounds like you have been on the right track all along. Keep playing and practicing and loving your boyfriend and above all "enjoy the ride!"</p>]]>
    </content>
</entry>

<entry>
    <title>Ask ROCsteady! Gayming And Romance</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/08/ask_rocsteady_gayming_and_roma_1.html" />
    <id>tag:gaygamer.net,2011://1.45369</id>

    <published>2011-08-05T21:00:00Z</published>
    <updated>2011-08-05T22:37:01Z</updated>

    <summary> Hey there Gaymers! ROCsteady here with another question on romance and gayming! Remember to send your questions to my email address for a chance to have it answered here on Gaygamer.net! Today&apos;s question is from Caleb. He writes. Dear ROCsteady, I am having trouble meeting guys who are Gaymers. In fact meeting other gay guys has been difficult for me in general. So I&apos;m wondering, how do you know if a guy is a gamer and more importantly how do you know if he&apos;s gay? Thanks! - Caleb...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="adele" label="adele" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="blindedbylight" label="blinded by light" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="finalfantasyxiii" label="final fantasy xiii" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaymarriage" label="gay marriage" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaydar" label="gaydar" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaygamer" label="gaygamer" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaymer" label="gaymer" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="kingdomhearts" label="kingdom hearts" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="portal2" label="portal 2" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="roccodistefano" label="rocco distefano" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rockband" label="rockband" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rocsteady" label="rocsteady" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="theblackmages" label="the black mages" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="thosewhofightfurther" label="those who fight further" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="zeldatwilightprincess" label="zelda twilight princess" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="100_0205.JPG" src="http://gaygamer.net/100_0205.JPG" width="350" height="350" class="mt-image-none" style="" /></span></p>

<p>Hey there Gaymers! <strong>ROCsteady</strong> here with another question on romance and gayming! Remember to send your questions to <a href="mailto:rocsteadygg@gmail.com">my email address</a> for a chance to have it answered here on Gaygamer.net!</p>

<p>Today's question is from Caleb. He writes.</p>

<blockquote>Dear ROCsteady,

<p>I am having trouble meeting guys who are Gaymers. In fact meeting other gay guys has been difficult for me in general. So I'm wondering, how do you know if a guy is a gamer and more importantly how do you know if he's gay? </p>

<p>Thanks!<br />
 <br />
- Caleb</blockquote></p>]]>
        <![CDATA[<p>Dear Caleb,</p>

<p>If only life were like <strong>Portal 2's</strong> Aperture Testing Facility and all the tools we needed were clearly labeled and all of life's tests had neat, elegant solutions. Of course then we would be trapped in a death maze with several psychotic super computers. Considering the options, I'd rather take a little social ambiguity!</p>

<p>Since what we like (and who we like) is not clearly printed on our foreheads, finding like minded individuals can be tricky if you don't know where to look or how to attract them. However, with a little planning and some Gaymer flair you can begin to find people just like you in your local community. Here are some tactics I have used throughout my years of dating and gaming to help stir up some interest from other Gaymers. </p>

<p><strong>1. Flaunt it if you got it!</strong></p>

<p>No, I'm not talking about looks. I'm talking about your inner geek! Gaymers are attracted to other Gaymers so like a peacock with its feathers you must fluff your own. T-shirts, gear, and accessories that advertise your favorite games work wonders when looking to strike up a conversation with a stranger. I know if I see someone with a <strong>Kingdom Hearts</strong> tee or a <strong>Zelda Twilight Princess </strong> backpack I will compliment them on it. If the person is amiable enough this will sometimes spark a conversation on gaming habits and possibly even a debate. If your local store does not stock them you can always try online. You probably already know where to look but just in case, you can check out <a href="http://www.crazydogtshirts.com/servlet/the-Video-Game-t-dsh-shirts/Categories">crazydogtshirts</a>. The selection is huge.</p>

<p><strong>2. Your Smart Phone has yet ANOTHER purpose!</strong></p>

<p>Almost everyone I know has a custom ringtone. From Beyonce to Adele, to <a href="http://itunes.apple.com/us/album/the-black-mages/id62440616">The Black Mages </a>, we are now able to express ourselves phonetically. My current tone is <strong>Final Fantasy XIII's</strong> battle music <a href="http://itunes.apple.com/us/album/final-fantasy-xiii-original/id373460631">"Blinded by Light"</a> <em>(a favorite of the series)</em> which you can find for purchase in iTunes.</p>

<p>You can use the site <a href="http://www.myxer.com/">Myxer</a> to create quick and easy ringtones from any of your favorite game music. It's also nice to check that you've actually purchased the music so the artist that made it can get paid. My tone totally worked for me the other day at the gym. While working out, "Those Who Fight Further" came blasting out of a neighboring guy's phone <em>(total hottie!)</em>. He blushed and killed the music. I slyly set my phone's alarm to play my own tone minutes later. When he heard the music he brightened instantly and we chatted and ended up having lunch together. A little preparation netted me a new friend and co-op partner!</p>

<p><strong>3. Location, Location, Location</strong></p>

<p>Geographically, where are you located? Living in a big city that is more liberal, particularly in those states or provinces that support same-sex marriage <em>(congrats, New York!)</em> would be a tremendous help for you because there are likely to be more of us visable and the Gaymer pool larger. </p>

<p>If you are in a smaller town and Gaymers tend to be less visible then I recommend checking out your local game store and chat with the clerks about local meetups. Also, go online and use your favorite forums to communicate with local Gaymers. Gaygamer.net Is a great environment to find other Gaymers who are nearby. You can even create your own local group in our forums to attract those nearby who are looking for new friends too!</p>

<p><strong>4. Ask the <em>Right </em>Questions and Use Your Gaydar</strong></p>

<p>We aren't mind readers. Even if you have a superb "gaydar," knowing if someone is gay is next to impossible without asking <em>some</em> questions. When I'm unsure about a guy I try to work "significant others" into the conversation. If, for instance the converstion were about <strong>Rock Band </strong> I'd say something like, "So, when you play the drums, is your girlfriend on guitar?" This statement is direct, and innocuous. If the guy is straight he will let you know by his response. Again, this isn't fool proof because even if he says no to having a girlfriend he might still be straight. Use your gaydar to read his body language to check for signs of flirtation. If you sense he's flirting, flirt back! Take a chance, he might be thinking the same things you are!</p>

<p><strong>5. Confidence and Perseverance</strong></p>

<p>Wearing t-shirts and making ringtones are all well and good but in the end it is your personality and spirit that make the grade when meeting other Gaymers and potential dates. I know when a guy approaches me with confidence and style <em>(always respectfully of course)</em> that I almost have no choice but to notice! If he is friendly <em>(and respectful)</em> I will always be responsive. Nice guys <strong>always</strong> finish first in my book.</p>

<p>Ultimately, Caleb, all of this takes practice and patience, much like your hard earned gamer score. Just like a tough achievement or trophy, it's not easy to walk up to a hot guy and chat him up. But take heart and be brave and you will find those new friends or that special guy before you know it!</p>]]>
    </content>
</entry>

<entry>
    <title>Ask ROCsteady! Gayming And Romance</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/07/ask_rocsteady_gayming_and_roma.html" />
    <id>tag:gaygamer.net,2011://1.45324</id>

    <published>2011-07-22T16:30:00Z</published>
    <updated>2011-07-22T19:21:15Z</updated>

    <summary> Hey guys and gals! Thank you for all of your questions! Remember to send all queries to rocsteadygg@gmail.com. Today I have carefully selected a letter from a fellow Gaymer. He writes: Dear ROCsteady, I wanted to know what you think about gift giving time in a Gaymer relationship? I feel so awkward when my boyfriend asks me what I want for my birthday. I want to ask for things like Elder Scrolls: Skyrim or Legend of Zelda Skyward Sword but I end up feeling less like a gay man and more like a kid. It seems like with most gay men there is a big emphasis on looks or fashion so I feel as if I should be asking for things like Armani cologne or a new H&amp;M sweater. This pressure to be &quot;fashion conscious&quot; can make me uncomfortable when I tell him what I want. Should I ask for something more fashionably &quot;gay&quot; or just fess up about my real wish list? Josh Please make the jump for a response to Josh&apos;s question!...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="armani" label="armani" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="chronotrigger" label="chrono trigger" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="elderscrollsvskyrim" label="elder scrolls v: skyrim" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="hm" label="h&amp;m" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="psp" label="psp" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="roccodistefano" label="rocco distefano" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rocsteady" label="rocsteady" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="supernintendo" label="super nintendo" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xmb" label="xmb" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="zeldaskywardsword" label="zelda: skyward sword" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<p><img src="http://gaygamer.net/images/100_0205.JPG" width="220" height="230" alt="100_0205.JPG" title="ROCsteady" /></p>

<p>Hey guys and gals! Thank you for all of your questions! Remember to send all queries to rocsteadygg@gmail.com. Today I have carefully selected a letter from a fellow Gaymer. He writes:</p>

<blockquote>Dear ROCsteady,

<p>I wanted to know what you think about gift giving time in a Gaymer relationship? I feel so awkward when my boyfriend asks me what I want for my birthday. I want to ask for things like <strong>Elder Scrolls: Skyrim</strong> or <strong>Legend of Zelda Skyward Sword</strong> but I end up feeling less like a gay man and more like a kid. It seems like with most gay men there is a big emphasis on looks or fashion so I feel as if I should be asking for things like Armani cologne or a new H&M sweater. This pressure to be "fashion conscious" can make me uncomfortable when I tell him what I want. Should I ask for something more fashionably "gay" or just fess up about my real wish list?</p>

<p>Josh</blockquote></p>

<p>Please make the jump for a response to Josh's question!</p>]]>
        <![CDATA[<p>Dear Josh, </p>

<p>Back in the summer of 2008 I went out with a guy who showed up to our coffee date dressed to the nines. He was wearing a crisp button down orange shirt, a blue blazer, slim fit leather slacks (in August!) and the shiniest shoes I had ever seen. I squirmed in my seat. My face burned red with feelings of clothing shame as I glanced down at my own threads: a simple white T-shirt, blue jeans, and some seriously scuffed converse shoes. He stole what felt like imperious glances at my clothing while going on about his up and coming career in fashion, his Prada shoes, and his day job at Barney's as a personal shoper for the upwardly trendy. </p>

<p>When he asked about my interests I went on to discuss my obsession with my newly purchased PS3 and how I was stoked that I had probably scored one of the last Sony SKUs to have backwards compatibility. I continued to gush about my fascination with the simple yet elegant X Media Bar <em>(its just like my PSP!)</em> and my writing and gaming projects. He laughed and said "You still play video games?! I haven't played those games since my Super Nintendo. Have you ever played a game called <strong>Chrono Trigger</strong>? I loved that game!" I relaxed a bit and listened to him go on about how cool it was to team up attacks in the game and how it really felt like a movie at times.</p>

<p>What?! Was this seemingly bitchy queen geeking out on me!? He went on to say was intimidated by today's games, fearing they had become too complex but was always curious to play again! I was flabbergasted! I realized I had spent so much time in my own head worrying about what he might think about me that I ended up being the judgy one to what turned out to be a very nice guy. </p>

<p>Everybody has different ideas about what is fashionable and we cannot always read a book by its cover. My well dressed date <em>(who complimented me on my kelly green converse by the way)</em> showed me that if I spend too much time worrying about what others think of me then I might miss out on meeting some really cool new people or learning about a new passion. </p>

<p>Chances are if you feel you can't tell your boyfriend or potential dates that you really want the new <strong>Zelda</strong> game, then they are probably not the right guy for you. We don't have to spend any time with people who make us feel bad about ourselves. A good tactic is to feel new people out and be honest with yourself about what you really want. If you truly pine for an <strong>Elder Scrolls</strong> game then tell him! If the guy is not being receptive you can move right along. There will surely be another one who is more deserving of your time. Just keep looking in the right places! Which means gaming sites and gaymer meetups. You are already logged into one of the largest gaymer communities in the world! <a href="http://www.gaygamer.net/">Gaygamer.net</a>! With some patience with yourself you will find someone who shares your gaming interests and can help celebrate the kind of Gaymer <strong>you</strong> are.</p>]]>
    </content>
</entry>

<entry>
    <title>Game Bois and Joysticks: Romance and Gaming </title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2011/07/hey_boys_the_love_life.html" />
    <id>tag:gaygamer.net,2011://1.45314</id>

    <published>2011-07-19T18:55:50Z</published>
    <updated>2011-07-19T22:27:50Z</updated>

    <summary> Games are our passion. Most of us can recite game release dates and describe mechanical gaming innovations as far back as the age we could actually manage a controller or touch screen without toppling over. We are a special niche of geek that is oftimes overlooked by others in our community, making it difficult to make any headway when it comes to romance. And with a stack of AAA titles sitting on your coffee table who has time for love outside of the civil union between you and that hunky Elvan Zombie Priest from WOW? Gaymer romance can be as complex as MvC3&apos;s deep combo system so I am here to dispel the myths and legends of Gaymer dating by providing some tips and tricks to make winning (and keeping) that guy less frustrating. Building on my article &quot;Men In Arms: Gaming With That Special Guy&quot; I will be fielding questions from all manner of Gaymer dating. Do you covet that hunky Rock Band drummer from the college common room but are unsure on how to strike up a conversation? Do you harbor fears your date will flee if you tell him about your fervent obsession with your hard earned gamer score? Ask away! And I will share with you some tidbits of my own years of trudging through the marshlands of dating and decidedly unsuitable suitors. Please send your questions to rocsteadygg@gmail.com for a chance to have your questions answered....</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="gameboisandjoysticks" label="game bois and joysticks" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="mvc3" label="mvc3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rockband" label="rock band" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rocsteady" label="rocsteady" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="romance" label="romance" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="wowgaymer" label="wow gaymer" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<div style="text-align: center;"><img src="http://gaygamer.net/images/video-gaming1.jpg" width="500" height="375" alt="video-gaming1.jpg" title="Boys Gaming " /style="float:none;">
</div>

<p>Games are our passion. Most of us can recite game release dates and describe mechanical gaming innovations as far back as the age we could actually manage a controller or touch screen without toppling over. We are a special niche of geek that is oftimes overlooked by others in our community, making it difficult to make any headway when it comes to romance. And with a stack of AAA titles sitting on your coffee table who has time for love outside of the civil union between you and that hunky Elvan Zombie Priest from <strong>WOW</strong>? Gaymer romance can be as complex as MvC3's deep combo system so I am here to dispel the myths and legends of Gaymer dating by providing some tips and tricks to make winning (and keeping) that guy less frustrating.</p>

<p>Building on my article <a href="http://gaygamer.net/2010/07/buddies_in_arms_gaming_with_th.html">"Men In Arms: Gaming With That Special Guy"</a> I will be fielding questions from all manner of Gaymer dating. Do you covet that hunky <strong>Rock Band</strong> drummer from the college common room but are unsure on how to strike up a conversation? Do you harbor fears your date will flee if you tell him about your fervent obsession with your hard earned gamer score? Ask away! And I will share with you some tidbits of my own years of trudging through the marshlands of dating and decidedly unsuitable suitors. Please send your questions to rocsteadygg@gmail.com for a chance to have your questions answered. </p>]]>
        
    </content>
</entry>

<entry>
    <title>Make Daddy Happy By Stroking Your Phone!</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2010/11/make_daddy_happy_by_stroking_y.html" />
    <id>tag:gaygamer.net,2010://1.43792</id>

    <published>2010-11-07T16:00:00Z</published>
    <updated>2010-11-07T15:19:50Z</updated>

    <summary> Note:The following is a game synopsis and explanation of game mechanics for Don&apos;t Wake Dad from a fun perspective. A link to the app and actual synopsis has also been included. Every day I wade through press releases, some very relevant and others not so pressing but every once in a while one crosses my path that is so out there, so far beyond my gaming imagination that I have a hard time believing it was dreamt up by actual people at a meeting of marketing execution. Don&apos;t Wake Dad was sent to me in one of these special releases and inspires a plethora of tongue-in-cheek non-sequiturs. On a comfy bed, hunky &quot;Daddy&quot; snoozes in his smart business attire. Daddy is having &quot;quiet time,&quot; an afternoon siesta, recharging his Daddy powers for the long night ahead. Daddy is older and fickle, a stay at home type but he knows you want the &quot;night off&quot; to go out with the boys and dance your ass off at &quot;Le Gay Party&quot; but for some reason will not let you go if his sleep is compromised. Can we say controlling? As Daddy sleeps, an army of flies and mosquitoes are making every effort to rouse him and like a &quot;good little boy&quot;, you are charged with doing everything in your power to keep this hulking man knocked out. Only by swatting the insects can you insure your night of freedom but as the tension mounts and the bugs increase you may find yourself shaking your phone in natural reaction but don&apos;t! That is much worse! That will make Daddy very angry and result in severe punishment! But that might be even more fun than the party...hmmm Don&apos;t Wake Dad is now available for a measly $.99 for the iPhone and is a fun and well-executed time waster. Make the jump for the full press release...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Gamers Closet" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="dontwakedad" label="don&apos;t wake dad" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="iphone" label="iphone" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<div style="text-align: center;"><img src="http://gaygamer.net/images/mzl.fruwmarx.320x480-75.jpg" width="320" height="380" alt="mzl.fruwmarx.320x480-75.jpg" title="Stroke the screen to keep daddy from waking!" /style="float:none;"><img src="http://gaygamer.net/images/mzl.nnqieksk.320x480-75.jpg" width="320" height="380" alt="mzl.nnqieksk.320x480-75.jpg" title="Cranky Daddy is not happy!" /style="float:none;">
</div>

<p><strong> Note:</strong>The following is a game synopsis and explanation of game mechanics for <strong>Don't Wake Dad</strong> from a fun perspective. A link to the app and actual synopsis has also been included.</p>

<p>Every day I wade through press releases, some very relevant and others not so pressing but every once in a while one crosses my path that is so out there, so far beyond my gaming imagination that I have a hard time believing it was dreamt up by actual people at a meeting of marketing execution. <strong>Don't Wake Dad</strong> was sent to me in one of these special releases and inspires a plethora of tongue-in-cheek non-sequiturs. </p>

<p>On a comfy bed, hunky "Daddy" snoozes in his smart business attire. Daddy is having "quiet time," an afternoon siesta, recharging his Daddy powers for the long night ahead. Daddy is older and fickle, a stay at home type but he knows you want the "night off" to go out with the boys and dance your ass off at "Le Gay Party" but for some reason will not let you go if his sleep is compromised. Can we say controlling? </p>

<p>As Daddy sleeps, an army of flies and mosquitoes are making every effort to rouse him and like a "good little boy", you are charged with doing everything in your power to keep this hulking man knocked out. </p>

<p>Only by swatting the insects can you insure your night of freedom but as the tension mounts and the bugs increase you may find yourself shaking your phone in natural reaction but don't! That is much worse! That will make Daddy very angry and result in severe punishment! But that might be even more fun than the party...hmmm</p>

<p><strong><a href="http://itunes.apple.com/ec/app/dont-wake-dad/id397897977?mt=8">Don't Wake Dad</a></strong> is now available for a measly $.99  for the iPhone and is a fun and well-executed time waster.  </p>

<p>Make the jump for the full press release</p>]]>
        <![CDATA[<p>PRESS RELEASE<br />
The Gaming World Has a New Dad: Don't Wake Dad!</p>

<p>Wonton Studios releases their first game for Apple Mobile Devices (iPod Touch, iPad and iPhone). "Don't Wake Dad" is a fun application for those who are willing to play different games, and avant-garde game plays. Keep him asleep... or you will be grounded for a long, long time!</p>

<p>Dad is a cool guy with a double personality; while he is awake, he can be easy going. But careful, and don't wake him up when he is sleeping... He might become your worst nightmare!</p>

<p>"Don't Wake Dad" is really fun and also, simple. What you have to do is keep the flies flying around away from dad, so you (and everyone around you) won't have to hear dad's angry yelling; also, be careful not to shake your device! This game is available for iPod Touch, iPhone and iPad, and you can find it at iTunes Store. "Don't Wake Dad" is the first creation of Wonton Studios, a company founded in 2010. Our main goal is to complement the offer in the entertainment market, and also, as gamers, we want to make innovative applications for mobile devices, based mainly on creativity and artistic expression, comic style graphics and hi-fi music compositions.</p>]]>
    </content>
</entry>

<entry>
    <title>Castle Crashers Collides With European PSN This Week </title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2010/11/castle_crashers_collides_with.html" />
    <id>tag:gaygamer.net,2010://1.43790</id>

    <published>2010-11-06T15:00:00Z</published>
    <updated>2010-11-06T13:16:48Z</updated>

    <summary> The end of summer was a good time for American PS3 owners as Castle Crashers landed in the PSN store. For the first time, those without an Xbox 360 were able to experience the all the arcade-y joy and whimsically gruesome style of the side scrolling beat-em-up. Those of you in the European regions have had to wait an excruciating few months for the chance to battle over the princess or gobble some Peanut Butter Sandwiches. This week Castle Crashers has been relinquished into your capable hands. Available now on the PSN for about 14 Euros (£10.99/€13.99) with all the add-ons you can shake your &quot;stick&quot; at! The new features included with the game : • Local join-in-progress • Team Arena play • Brand new Volleyball game mode • 2 new trophies &quot;You are Insane&quot; and &quot;Social Networker&quot; • A new Insane Store, with items to help you conquer Insane Mode So grab a friend or two and bang up some monsters! Make the jump for the full press release...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="castlecrashers" label="castle crashers" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="psn" label="psn" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox360" label="xbox 360" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<div style="text-align: center;"><img src="http://gaygamer.net/images/Castle Crashers/DownloadedFile" width="490" height="274" alt="DownloadedFile" title="Castle Crashers" /style="float:none;">
</div>

<p>The end of summer was a good time for American PS3 owners as <strong>Castle Crashers</strong> landed in the PSN store. For the first time, those without an Xbox 360 were able to experience the all the arcade-y joy and whimsically gruesome style of the side scrolling beat-em-up. </p>

<p>Those of you in the European regions have had to wait an excruciating few months for the chance to battle over the princess or gobble some Peanut Butter Sandwiches. This week <strong>Castle Crashers</strong> has been relinquished into your capable hands. Available now on the PSN for about 14 Euros (£10.99/€13.99) with all the add-ons you can shake your "stick" at!</p>

<p>The new features included with the game :</p>

<p>• Local join-in-progress</p>

<p>• Team Arena play</p>

<p>• Brand new Volleyball game mode</p>

<p>• 2 new trophies "You are Insane" and "Social Networker"</p>

<p>• A new Insane Store, with items to help you conquer Insane Mode</p>

<p>So grab a friend or two and bang up some monsters! </p>

<p>Make the jump for the full press release</p>]]>
        <![CDATA[<p>PRESS RELEASE<br />
CASTLE CRASHERS RELEASE DATE FOR EU PlayStation®Network</p>

<p>--Critically acclaimed beat'em up has imminent European release date--</p>

<p>San Diego, CA, November 2, 2010-- The epic adventure of Castle Crashers spreads to Europe this week.</p>

<p>Independent game developer The Behemoth has announced downloadable gem Castle Crashers is on its way to European region PlayStation®Network (PSN) on November 3rd. The studio's award winning second title stays true to the nostalgic 2D side scrolling style with the humor and quality of gameplay we have come to expect from The Behemoth. Entirely hand drawn by renowned artist Dan Paladin, Castle Crashers delivers unique hi-res illustrated visuals like nothing you've seen before.</p>

<p>Castle Crashers PSN has several new features including:</p>

<p>• Local join-in-progress<br />
• Team Arena play<br />
• Brand new Volleyball game mode<br />
• 2 new trophies "You are Insane" and "Social Networker"<br />
• A new Insane Store, with items to help you conquer Insane Mode</p>

<p>Castle Crashers features a unique mix of beat'em up action along with RPG elements letting you hack, slash and smash your way to victory. Along the way adorable Animal Orbs can be discovered who will do everything from helping you find buried items to chomping on the enemy's head. For the masochistic, the game also features an "Insane Mode" unlocked after defeating regular mode, which is... well... insanely hard! When beating up the bad guys just isn't enough, battle it out in the Arena mode for a team or free-for-all, 4-player deathmatch. Or, because nothing says "medieval" like a good game of volleyball, see who has the best spike in the land in the brand new Volleyball game mode, featuring optional AI opponents for up to 8-player matches. Add to all this a liberal sprinkling of blood and gore (which, by the way, parents, you can turn off) and tons of unlockables, and you have a game with endless replayability online or on your own.</p>

<p>Priced on the PSN at £10.99/€13.99 (Rating PEGI 16) Castle Crashers boasts 20 levels, over 40 weapons, and 20 unlockable characters. With both online or local multiplayer gameplay, hours of adventure await!</p>]]>
    </content>
</entry>

<entry>
    <title>Video: Half A Million?! Gamerscore Tops The World</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2010/10/half_a_million_gamerscore_tops.html" />
    <id>tag:gaygamer.net,2010://1.43695</id>

    <published>2010-10-17T15:00:00Z</published>
    <updated>2010-10-17T14:27:22Z</updated>

    <summary> I&apos;m embarrassed to have anyone see my Xbox gamerscore. Suffice it to say its not even close to Stallion83&apos;s 500k. He is on a mission to be the first gamer to hit the 1 million mark and is well on his way. He just recently met that goal half way with a 20G achievement in the game Wallace and Gromit. Check out the video above for the full account. I wonder if this guy has what it takes to stick it out to a cool million. Something tells me he does. In the meantime you will find me nursing my paltry score. UNO RUSH anyone? Guy hits 500k Gamerscore, Internet commenters are not amused [Destructoid]...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Hot Stuff" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="achievements" label="achievements" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gamerscore" label="gamerscore" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="stallion83" label="stallion83" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="unorush" label="uno rush" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox360" label="xbox 360" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<div style="text-align: center;"><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/1YB2-NvsuH4?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1YB2-NvsuH4?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
</div>

<p>I'm embarrassed to have anyone see my Xbox gamerscore. Suffice it to say its not even close to Stallion83's 500k. He is on a mission to be the first gamer to hit the 1 million mark and is well on his way. He just recently met that goal half way with a 20G achievement in the game <strong>Wallace and Gromit</strong>. Check out the video above for the full account. I wonder if this guy has what it takes to stick it out to a cool million. Something tells me he does. In the meantime you will find me nursing my paltry score. <strong>UNO RUSH</strong> anyone?</p>

<p>Guy hits 500k Gamerscore, Internet commenters are not amused <a href="http://destructoid.com/guy-hits-500k-gamerscore-internet-commenters-aren-t-amused">[Destructoid]</a></p>]]>
        
    </content>
</entry>

<entry>
    <title>Monstro Attacks In Kingdom Hearts: Birth By Sleep Final Mix</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2010/10/monstro_attacks_in_kingdom_hea.html" />
    <id>tag:gaygamer.net,2010://1.43694</id>

    <published>2010-10-16T15:00:00Z</published>
    <updated>2010-10-16T14:02:23Z</updated>

    <summary> Die hard Kingdom Hearts fans are well aware of Japan&apos;s good fortune with the coming release of Kingdom Hearts Birth By Sleep Final Mix. As if the game didn&apos;t have enough replay value, Final Mix will include a &apos;Mysterious Figure&apos; secret boss, a Critical Difficulty mode, additional crown stickers, and more songs for the Ice Cream Beat minigame in Disney Town. One of the new multiplayer bosses in the Mirage Arena will be Pinocchio&apos;s fishy (though warm blooded) villain Monstro the Whale. Those who have played the original KH will remember spending a lot of time exploring the insides of this beast. This time around you will find yourself both outside and inside Monstro, fighting his health sapping stomach acid and hordes of the &quot;Inversed&quot;. While this title is not coming to the States as of yet, you will be glad to know that it will feature English voice acting, making this purchase a no-brainer for tenacious importers. Final Mix will release in Japan this winter. Kingdom Hearts: Birth By Sleep Final Mix Has A Whale Of A Multiplayer Fight [Siliconera]...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="kingdomheartsbirthbysleepfinalmix" label="kingdom hearts birth by sleep final mix" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="monstro" label="monstro" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<p><img src="http://gaygamer.net/images/image_thumb214.png" width="244" height="140" alt="image_thumb214.png" title="Monstro Kingdom Hearts Multiplayer Battle" /></p>

<p>Die hard <strong>Kingdom Hearts</strong> fans are well aware of Japan's good fortune with the coming release of <strong>Kingdom Hearts Birth By Sleep Final Mix</strong>.  As if the game didn't have enough replay value, <strong>Final Mix</strong> will include a 'Mysterious Figure' secret boss, a Critical Difficulty mode, additional crown stickers, and more songs for the Ice Cream Beat minigame in Disney Town. </p>

<p>One of the new multiplayer bosses in the <strong>Mirage Arena</strong> will be Pinocchio's fishy <em>(though warm blooded)</em> villain Monstro the Whale. Those who have played the original <strong>KH</strong> will remember spending a lot of time exploring the insides of this beast. This time around you will find yourself both outside and inside Monstro, fighting his health sapping stomach acid and hordes of the "Inversed".</p>

<p>While this title is not coming to the States as of yet, you will be glad to know that it will feature English voice acting, making this purchase a no-brainer for tenacious importers. <strong>Final Mix</strong> will release in Japan this winter.</p>

<p>Kingdom Hearts: Birth By Sleep Final Mix Has A Whale Of A Multiplayer Fight <a href="http://www.siliconera.com/2010/10/15/kingdom-hearts-birth-by-sleep-final-mix-has-a-whale-of-a-multiplayer-fight/">[Siliconera]</a></p>]]>
        
    </content>
</entry>

<entry>
    <title>Fable III Smart Phone App Earns In-Game Gold In Europe</title>
    <link rel="alternate" type="text/html" href="http://gaygamer.net/2010/10/smart_phone_app_earns_in_game.html" />
    <id>tag:gaygamer.net,2010://1.43618</id>

    <published>2010-10-03T15:00:00Z</published>
    <updated>2010-10-03T19:01:03Z</updated>

    <summary> Peter Molyneux is once again over-excited about his own product! The indomitably ostentatious creative director of the Fable series announced a new Smart Phone App for Europeans using phones powered by Windows Phone 7. The App, whose main function is to earn you gold usable when the game launches later this month, will utilize the phone&apos;s GPS facilities in a unique version of capture the flag. In Kingmaker, the Rebels and the Royals duke it out for real world territory and your chosen faction gains footing based on your actual location. The leading faction will take the land in any given real life European town or city. The &quot;conquering&quot; players will be rewarded for their efforts with gold that can be transferred to the full game. From what I can see, there will be no actual game play save choosing your allegiance. It is also not clear whether or not this will be a daily battle earning gold based on territorial gains for a particular day or an ongoing struggle based on how long a faction holds a territory. Available in the UK, France, Germany, Spain, Italy, Netherlands and Sweden, Kingmaker will roll out Monday October 4th as a free application on over 60 devices. There are no plans to bring the app to North America. Fable III will launch for the Xbox 360 in Europe on October 29th. Make the jump for the full press release...</summary>
    <author>
        <name>ROCsteady</name>
        <uri>http://gaygamer.net</uri>
    </author>
    
        <category term="Video Games" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="fableiii" label="fable iii" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="kingmaker" label="kingmaker" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="lionheadstudios" label="lionhead studios" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="petermolyneux" label="peter molyneux" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox360" label="xbox 360" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://gaygamer.net/">
        <![CDATA[<div style="text-align: center;"><img src="http://gaygamer.net/images/kingmaker530.png" width="530" height="263" alt="kingmaker530.png" title="Two factions battle for gold" /style="float:none;">
</div>

<p>Peter Molyneux is once again over-excited about his own product! The indomitably ostentatious creative director of the <strong>Fable</strong> series announced a new Smart Phone App for Europeans using phones powered by Windows Phone 7. The App, whose main function is to earn you gold usable when the game launches later this month, will utilize the phone's GPS facilities in a unique version of capture the flag. </p>

<p>In <strong>Kingmaker</strong>, the Rebels and the Royals duke it out for real world territory and your chosen faction gains footing based on your actual location. The leading faction will take the land in any given real life European town or city. The "conquering" players will be rewarded for their efforts with gold that can be transferred to the full game. From what I can see, there will be no actual game play save choosing your allegiance. It is also not clear whether or not this will be a daily battle earning gold based on territorial gains for a particular day or an ongoing struggle based on how long a faction holds a territory. </p>

<p>Available in the UK, France, Germany, Spain, Italy, Netherlands and Sweden, <strong>Kingmaker</strong> will roll out Monday October 4th as a free application on over 60 devices.  There are no plans to bring the app to North America.  Fable III will launch for the Xbox 360 in Europe on October 29th. </p>

<p>Make the jump for the full press release</p>]]>
        <![CDATA[<p>EXTERNAL PRESS RELEASE<br />
This press release is from Microsoft's website.<br />
FABLE III: KINGMAKER BRINGS THE BATTLE BETWEEN ROYALS AND REBELS TO THE STREETS OF LONDON<br />
Microsoft announces a new geo-location mobile game for Fable III Fans, launching Monday 4th October<br />
LONDON - 1 October 2010 - Microsoft today announced it will launch "Fable III: Kingmaker," an innovative geo-location mobile gaming experience which will invite "Fable III" fans across Europe into a virtual land grab of epic proportions, all in the name of gold.</p>

<p>Whether you're a Rebel looking to fight for the people of Albion against the tyranny of your wayward King, or a loyal Royal follower, then sign up to take part on www.Fable3Kingmaker.com and get started. Players can take ownership of land for their faction using "Fable III: Kingmaker" mobile application staking a claim to unclaimed or opposing team's territory by tagging their location and planting a virtual flag using the GPS facility on their smart phone.</p>

<p>The faction with the greatest number of flags in any given territory at any given time will "conquer" that land - changing it in colour and following to either the Rebels or the Royals. Players will be rewarded for their allegiance and efforts in capturing territory with in-game "Gold" which may be transferred into the full game of "Fable III" on Xbox 360* when it launches across Europe on 29th October.</p>

<p>The "Gold" can be spent on player customisation and in-game products, from crystal swords to manor houses, giving fans of "Fable III" the chance to build up their bank account and get a head start on their friends before the game even hits the shelves later this month. And for those already plotting their road to rule, there will be the opportunity to claim chests full of additional in-game "Gold" from designated locations scattered across the map.</p>

<p>Peter Molyneux, Creative Director, Microsoft Games Studios Europe, comments, "To be able to earn gold you can use in your Fable III game, and to check-in and claim land for your side is brilliant for both Fable III and Xbox 360. We all love the innovation and feeling of being connected that Kingmaker brings to gamers."</p>

<p>Chris Lewis, Vice President, Interactive Entertainment Business, Microsoft EMEA, comments, "Fable III: Kingmaker brings gaming out of the home and turns your town or city into the setting for an epic online battle. We are always challenging ourselves to find new, exciting ways to deliver second-to-none gaming experiences and we can't wait to see Fable fans take to the streets across Europe with Fable III: Kingmaker."</p>

<p>Available in the UK, France, Germany, Spain, Italy, Netherlands and Sweden - "Fable III: Kingmaker" will be available on Windows Phone 7: the only phone that lets you play games with Xbox LIVE - when it's released across Europe this holiday. From Monday 4th October it will roll out on a number of operating platforms as a free application download* on over 60 devices***. For more information on smart phone compatibility, please visit www.Fable3Kingmaker.com.</p>

<p>"Fable III" on Xbox 360 is available nationwide on 29th October, but if you can't wait that long then pre-order now at www.xbox.com/fable3</p>

<p>-ENDS-</p>]]>
    </content>
</entry>

</feed>
 
