Fantastic Flash: Every Day The Same Dream

Created by Paolo Pedercini in six days for the Experimental Gameplay Project, under the theme of art game, Every Day The Same Dream is a statement on the daily grind, ruts, and exploring options of breaking from those, not only in our lives, but in games. You go through many of the same actions day after day, and the 'game' is finding something different. From the artist:
"Every day the same dream" is a slightly existential riff on the theme of alienation and refusal of labor. The idea was to charge the cyclic nature of most video games with some kind of meaning (i.e. the "play again" is not a game over). Yes, there is an end state, you can "beat" the game.
Between the music and grayscale scenery, it's perfectly evocative for those of us having ever found ourselves in the same daily routine, while also seemingly critiquing the golden image the USA has of the workforce in the 1950s. Of course, I feel there are probably many different topics one could discuss after playing it. Available here for play in your browser or downloadable for PC and Mac (scroll down to the bottom for the downloads).








Simply awesome!! The great thing about art games like this is how much they can portray with a "simpler" design.
beautiful, and sad.
I played this while visiting my girlfriend as her surprise Xamas present- it was wonderful to watch how arrested she was by the art style and the simple gameplay. On my third day (or so) she yelled out "Don't forget the cow!" I'm always impressed by a game that can pull in and fascinate folks who don't actually seek games out of their own volition.