EA Making Spore Movie Through Ice Age Studio

History has taught us to be highly skeptical of movies based on video games, but I must say that my expectations are exceptionally low for this. Spore? Really? It's not even the fact that the game doesn't have a plot that bothers me about this unholy union of mixed media. The essence of Spore is that there are millions of creature variations created by the players, a concept that cannot easily (if at all) translate to a film.
At the very least, EA has secured some top quality talent for the Spore film. The script is being written by Greg Erb and Jason Oremland, who are responsible for the upcoming Disney film The Princess and the Frog. Meanwhile the animation for the film will take place at Blue Sky Studios, which has worked on many great CG films such as Ice Age (not to be confused with Blue Sky Software who was responsible for Vectorman).
EA's Patrick O'Brian and Maxis Studio's Lucy Bradshaw will be the executive producers on the film, so there is some hope that it will fall in line with the games. But as I said, the very essence of the Spore experience is not conducive to a film adaptation. It may still be entertaining, but it most definitely will not be Spore.
EA sets up 'Spore' at Fox [Variety]








Despite the obvious unorthodox genre pairing here, I still look forward to what they do do with Spore.