Atlus Bringing Zeno Clash: Ultimate Edition to XBLA Next March

Atlus, known for its unique and amazing games, has announced that it will be bringing the bizarre indie brawler Zeno Clash: Ultimate Edition to Xbox Live Arcade in March 2010. Zeno Clash, for those that may have missed the game on PC, is a first-person brawler/shooter with a visual style unlike any other game. It also holds the unique distinction of putting fist-fighting in a first-person perspective and actually making it fun.
If you haven't picked up Zeno Clash yet, the Ultimate Edition will have a number of new features to help sweeten the deal. A new co-op mode will be added to the Tower Challenge levels letting you punch out crazy creatures with a friend. Atlus also mentions that there will be other new features and gameplay tweaks based on fan feedback, as well as teasing a Xbox exclusive "as-of-yet-unannounced" new mode. Considering that this is coming to the Xbox 360, my money is on a competitive multiplayer mode of some sort.
Even if you're not normally a fan of first-person shooters, Zeno Clash is well worth your attention. The fact that Atlus of all companies picked it up for the port should tell you that this isn't your typical FPS. No price has been set yet, but expect it to be similar to the game's PC $15 price tag.
Hit the jump for Atlus' full press release.
ATLUS ANNOUNCES ZENO CLASH: ULTIMATE EDITION FOR XBOX LIVE ARCADE FOR XBOX 360; ALL-NEW COOPERATIVE TOWER CHALLENGE MODE REVEALED In your face.
IRVINE, CALIFORNIA - OCTOBER 1, 2009 -- Atlus U.S.A., Inc. today revealed that Zeno Clash™, the critically-acclaimed first-person melee action adventure game honored for its unique visual style (among five finalists for Independent Game Festival's "Excellence in Visual Art" award), is headed to Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft in the vastly enhanced Zeno Clash™: Ultimate Edition. New modes--including all-new cooperative mode for the Tower Challenges--new features, and added content combine with a series of tweaks and improvements based on fan feedback to deliver the definitive version of the critically-acclaimed game."Upon its initial release for PC, Zeno Clash garnered endless praise for dauntlessly challenging genre conventions and for daring to offer a wildly unique visual style," stated Tim Pivnicny, Vice President of Sales and Marketing for Atlus. "We are proud to work with ACE Team, the game's developers, to take that distinct, high-quality gaming experience to the next level with the improved, enhanced, and expanded Zeno Clash: Ultimate Edition for Xbox LIVE Arcade for Xbox 360."
Zeno Clash: Ultimate Edition for Xbox LIVE Arcade for Xbox 360 is scheduled to release in March 2010.
Visit the official game website (www.zenoclash.com) for more information regarding what's new and improved in Zeno Clash: Ultimate Edition. Stay tuned for future reveals leading up to the game's release, including an as-of-yet-unannounced other new mode exclusive to the Ultimate Edition, new gameplay content, and much more!
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About Atlus U.S.A., Inc.
Located in Irvine, California and founded in 1991, Atlus U.S.A., Inc. is renowned for its proud tradition of publishing exceptional role-playing games with strong niche appeal. The Atlus library of critically acclaimed video games includes Odin Sphere, Trauma Center series, and the award-winning Shin Megami Tensei series. For more information, visit http://www.atlus.com.For breaking news, special promotions, insider info, and more, visit http://www.atlus.com/faithful to join the ranks of the Atlus Faithful!
Zeno Clash: Ultimate Edition has not yet been rated by the ESRB.
©2007-2009 ACE TEAM SOFTWARE. All rights reserved. ACE Team, the ACE Team logo, Zeno Clash, the Zeno Clash logo are trademarks and/or registered trademarks of ACE Team Software. Licensed to and published by Atlus U.S.A., Inc.








With the language concerning the exclusivity, does this mean all the rest of it will be coming to PC as well?
I've been meaning to pick up this title time and time again, but if there is work being done, I may just stave off my curiosity for that much longer.
@VorpalBunny
That was my thought as well actually, that possibly the "as-of-yet-unannounced" mode is the only truly Xbox exclusive content. ACE Team has been very good about supporting Zeno Clash so far with updates and new challenge levels on the PC, so I imagine that support will continue.
If the other extras in Zeno Clash: Ultimate Edition do find their way to the PC version, most likely it will be after the XBLA release though, to give that version at least timed exclusivity of features.
"Atlus, known for its unique and amazing games"
Wow. Seriously? Can we say "shill?" This site has always seemed to give an undue level of attention to Atlus' (usually merely adequate) games but this is getting kind of ridiculous.
I'm sorry Keith, but I feel like I kind of need to respond to this.
Shill? Really? I have never received any compensation from Atlus in any way, nor would I accept such compensation in exchange for a favorable opinion in my articles. In fact, if such a proposition were made I would think much worse of Atlus and write an article blasting them for trying to buy opinions. That is extremely offensive to suggest that I, or anyone else at this site, is a shill and has some personal gain from speaking well of Atlus, or any company for that matter.
What I meant by that line in the article was to draw a parallel to Zeno Clash. The implication being that Atlus publishes unique and amazing games, and Zeno Clash fits as it is unique and amazing. The article was really about Zeno Clash, with Atlus only mentioned because 1) they were the ones producing the press release and 2) I thought it was interesting that Atlus was publishing a non-Japanese game for a change.
But I do think that Atlus is a unique and amazing company, and if you would like I can elaborate on that. When I think of Atlus I think of games like Odin Sphere, Ogre Battle, Cubivore, Trauma Center, Galleon, Touch Detective, Dokapon Kingdom, Knights in the Nightmare, and many other games that I would describe as both "unique" and "amazing." Especially as a publisher, Atlus has a history of bringing Japanese games to the US that never would have otherwise gotten localization. The first Disgaea and Cubivore (sorry for mentioning it twice, but I love that game)come to mind. That is something I would also describe as "unique" and "amazing" considering the financial risk involved in bringing niche games to a foreign market. Then there is also the fact that Atlus makes a point of including bonuses like soundtrack CDs with the standard version of many of their games. I cannot think of any other publisher that does that, making it too both "unique" and "amazing."
That is not to say that everything that Atlus does is good. Blasphemous as it may sound, I'm personally not a fan of Persona 3, which I didn't like that I couldn't control my teammates in battle. They've also had plenty of downright bad games, like their Xbox 360 trio of Operation Darkness, Spectral Force 3, and Zoids Assault. None the less, I still have a tremendous amount of respect for Atlus because of the good games that they do publish that would never have been picked up by another publisher.