New Xbox Live Arcade Maximum Is 2 GB

When the Xbox 360 launched, Microsoft had a hard limit on the size of XBLA games: 50MB, in order to keep them small enough to fit on the official memory cards. As the memory cards grew and developers got more lippy about the size limitations, the maximum size increased, until eventually Microsoft gave up all pretense of squeezing the Arcade games onto the memory cards as much larger games and expansions started appearing on the service. Now Microsoft has confirmed to IGN that yep, their new limit is 2 GB. I can already hear my 20 GB hard drive groaning.
2GB apparently isn't some arbitrary number, however, and don't expect it to rise again any time soon. Microsoft's Scott Austin, director of digital games, says that the limit is actually due to technical limitations of the system delivering the titles. Games on Demand are on a different system, however, which is why those games can be much larger. It does beg the question though, what happens when Epic or some other golden child demands a 2.5 or 3 GB title get released? Will they stick to their guns, or will they figure out some new way of pushing it out onto the service?
TGS09: 2GB is the Limit for XBLA [IGN]
[via: Gamasutra]








they really need to drop the price of the larger hard drives, and offer ones with even more capacity...
If there's ONE THING I like better about my PS3, it's that I could put a 350gig hard drive in it at the price of a 350gig hard drive, instead of like four times the regular price.
I really don't understand MS's stubbornness on hard drive pricing. If anything, they should be subsidizing the price of the drives, not adding a profit margin to them! More people with bigger hard drives means more content sold!