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EVE Online Celebrates Six Years & 300k Active Subscribers


Six years is quite the milestone for a nontraditional MMO like EVE Online - the space-sim-cum-RPG is anything but derivative, putting the player in the command chair of a space pilot who can, with hard work and what the kids used to call "mad skillz," rock interstellar space in a number of ways - be it as a ruthless killer or a captain of zero-G industry. So the folks at CCP Games have plenty to be proud about:
eve-online.jpg

EVE Online celebrates its 6th year of existence today--May 6th. That's six strong years of continuous growth thanks to tireless integration of user feedback into game design and pushing to release around two major free expansions per year. Our single-shard world, where everyone plays on the same shared server, has seen tremendous benefit from having each player able to interact and affect each other player in a persistent manner. From massive fleet battles to individual bonds of trust, every pilot in EVE has the potential to rock the ship of hundreds of thousands of others by their actions.

At one population milestone we saw agreements form between alliances. At another we were able to fully turn over the economy to the players. As the population of New Eden has grown, so have the instances of emergent behaviors of its pilots. A 6 year persistant history. A living history where truly brilliant strategies have unfolded. Truly terrible betrayals unveiled. We are excited to see what will happen next.

EVE's continued success comes in large part from its recent free expansion pack, EVE Online: Apocrypha and a return to retail: its subscriber base has grown by 22% since the beginning of 2009, and its concurrent user record of 53,850 - the largest number of players online at any given time - has been broken three times this year already. That's exponential growth, says CCP.

Newcomers and prodigals alike can discover or rediscover EVE Online by downloading a free trial.

3 Comments

Stephen said:

Been playing EVE since 02/2004, and I've always been curious as to whether or not I'm the only queer one there. :) That said, the free expansion model is definitely one of the reasons I've stayed so long. That and a skill training queue that doesn't reward power gamers.

Matt Blank said:

I play it for about 3 months, get a great character, and never feel like putting in the month long efforts to train to be a really great character. Then I usually sell all my isk, ships, etc off and put my account to sleep. Then, again in 18 months or so, I start it all over.

croxis said:

I know the feeling about being the only queer, especally with all the smack talk. Happy to say there are two of us in my corp, making us 33% fabulous!

And girls who like girls who like rumble packs!

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