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Review: Star Wars: The Force Unleashed

swforceunleashed.jpg

I am a long time Star Wars fan, but I am a particular type of Star Wars fan. I saw the first movie in the theaters when it came out and subsequently enjoyed the next to films, Ewoks not withstanding. As for the remaining three films, well I just like to pretend they don't exist until it comes time to make fun of them. As a kid I collected the toys and still even have some of my action figures and Land Speeder in a box somewhere. I'm not what you would call a "hardcore" fan, but I definitely loved the films in their time. All that said, I have never gotten in to any of the Star Wars video games save the stand up arcade machine where you just destroyed the Death Star over an over ad nauseum. So when Star Wars: The Force Unleashed arrived at my doorstep I figured it was time to see how far Star Wars games have come since the old days.

Star Wars: The Force Unleashed is a good game although it definitely has its issues. The gameplay can be a lot of fun, the graphics are absolutely gorgeous and the Force Power mechanic is quite fun to use when it works correctly. The ability to take on the role of a conflicted Sith apprentice and battle enemies with a light saber also make the game a blast to play. The storyline is engaging and far more interesting than the last three movies put together. Where the game fallows though is in the simple aspects: camera, targeting and graphical glitches. In other word, the basics. It seems that the crew at Lucas Arts spent so much time on the admittedly fantastic physics of the game that they failed to pay attention to the simple things that all games need to have to function smoothly.

Where Star Wars: The Force Unleashed really shines is in the physics and Force powers. The act of exploding a TIE fighter in mid-air, picking up a Stormtrooper and tossing him over a cliff or tearing doors from their hinges is deeply satisfying especially for anyone who has played Star Wars in their back yard as a kid. You can finally become the Jedi master you always wanted to be. However, a great mechanic is offset by basic issues. The targeting of the Force powers could be described as "loose" at best. There are so many things that you can pick up or move that you often find you are grabbing the wrong thing. Targeting an enemy to throw things at can be equally as frustrating: such as watching the object you just threw careen towards an enemy only to make a sharp turn at the last second and run into a wall.

The game has a slight RPG type element that allows you to upgrade your Force powers, purchase combos and improve your health, etc. The currency for these items are glowing cubes that are found scattered around the levels, some easy to find, others not so easy. In addition to the upgrades, you can also find unlockable costumes and crystals that will change the color and style of your lightsaber. Maxing out your powers makes it fun to go back to some of the early levels and just blast your way through with your newly acquired strength. There are also some upgrade cubes that can only be gotten by going back and redoing some of the levels over again.

The visual style of the game is fantastic. The environments have depth and the character models are exactly what you would want from a Star Wars game. Unfortunately, this is counterbalanced by frequent poor frame rates, popping textures, and disappearing walls. Several times enemies froze in place in the middle of the battlefield after defeat, standing around like neglected statues. There were also a couple instances where certain visual cues (health bars, visual control guides) disappeared completely making me have to restart the game to complete the level. The camera has some issues as well, working great when you are in a wide open space, but get caught in a corner or in small space and you may find yourself looking at the top of your head and the tip of your lightsaber rather than the battle at hand.

Star Wars: The Force Unleashed is definitely a mixed bag. It's a bit like that child in the old saying "When she was good she was very, very good but when she was bad she was horrid." I liked the game a great deal and I would definitely recommend giving it a play through, but the short game time (about 8 - 10 hours) and frequent basic issues (camera, graphic glitches, poor targeting) make this title more worthy of a rental than a purchase.

7 out of 10

5 Comments

wolverinefactor said:

I'm early in the game but eh... it's okay... the slowdown shouldn't happen, I know when an achievement is coming because the game stutters to a halt. Targeting is something i found to be horrid as well. I'll keep at it but glad I didn't buy.

Clayton said:

Excellent review! It reads as if it's speaking to me. I similarly am a fan but not a big enough fan to totally forgive the prequels.

I do wonder if the frame rate issues are native to one platform or if it's a game engine issue; which platform did you play it on?

EshuElegbara said:

Hmm... not having any framerate issues on my PS3, but I am having numerous glitch issues. Mainly sound bugs, like a whole track of the audio (one that plays blaster fire and explosions) will suddenly cut out. Besides the audio problems, my personal favorite glitch so far was in the fight vs. the Jedi on Felucia... she sank right through the ground! I had to die intentionally and restart the battle to win! Not that dying against her was an issue...

queeriously said:

I just got the game for the wii. Has anyone else been having some trouble executing lightsaber combos with the wii remote? It's hard to tell sometimes what will register as a swing. And while the game still looks great on the wii, what I've seen of the Xbox360 makes me weep a little inside.

Oh... and can I get a w00t w00t for the "light training gear" costume? hot!

imautobot said:

So far I am really enjoying the game. I've enoucntered a few places where my goal seems difficult to figure out. But I'm figuring it out slowly. The targeting is a pain sometime, but I think it's a little improved over the demo. When you enter into a boss battle, the camera is no longer player controlled, and that's frustrating. Also there are some droids in one level that can drain your force powers. What's up with that? If such droids existed, it would be so easy to take out Sith and Jedi's in the actual Star Wars Universe. I got this game because it primarily reminded me of PsiOps:The Mindgate Conspiracy. And since it seems Microsoft is never going to make that game backward compatible with the 360, this game is definately helping me get my telekinetic fix. I like it a lot!

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Recent Comments

imautobot on Review: Star Wars: The Force Unleashed: So far I am really enjoying the game. I've enoucntered a few places where my goal seems difficult to figure...

queeriously on Review: Star Wars: The Force Unleashed: I just got the game for the wii. Has anyone else been having some trouble executing lightsaber combos with the...

EshuElegbara on Review: Star Wars: The Force Unleashed: Hmm... not having any framerate issues on my PS3, but I am having numerous glitch issues. Mainly sound bugs, like...

Clayton on Review: Star Wars: The Force Unleashed: Excellent review! It reads as if it's speaking to me. I similarly am a fan but not a big enough...

wolverinefactor on Review: Star Wars: The Force Unleashed: I'm early in the game but eh... it's okay... the slowdown shouldn't happen, I know when an achievement is coming...

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