Pandemonium Comes To Mobile

Back in the early days of 3D console gaming, a funny little platformer called Pandemonium hit the PlayStation and Saturn in 1997. The title is a 3D scrolling platformer on a rail, where you progress through the level by either moving forward or backward while the camera swings around you, similar in style to the Klonoa games.
The original title is being ported to mobile phones by Eidos Interactive and features the original 18 levels. You can play as either wizard-in-training Nikki or the deranged jester Fargus.
"Pandemonium represents a whole new level of gaming experience on mobile phones," says Dave Clark, vice president of New Business Development at Eidos "The graphics remain strikingly faithful to the original game on console and, as levels load while you play, gamers will enjoy a seamless gaming experience. This is head and shoulders above what most people imagine when they think of games for the phone."
Seeing console games ported to mobile phones is a strange phenomena. To think that ten years ago a bulky grey machine was used to run Pandemonium, now it can be played in the palm of your hand. Smaller, faster, cheaper, you gotta love progress.








I bought this for my phone because I love and still play the original game. While the graphics and gameplay remain faithful to the original, it is almost impossible to play on a phone keypad. Maybe I'm just inept at using 3 Razr flat keys at once to shoot a fireball in the air but the game is not nearly as fun in this format.
P.S. Isn't that picture from the second game?
I saw pandemonium running on an n-gage when they first came out, so it's been kicking around for a while in some form of phone-java-ness.
I loved this game, it was one of the only games that actually gave me a form of vertigo when the camera panned over deep crevices you could fall into.