BioShock Demo Impressions
So in case you didn't catch the big news last night, there is now a demo of BioShock on XBLM. As soon as I heard the news, I started the download and made a round of phone calls and IMs letting everyone know, then settled in to wait for the precious demo to finally be mine. Apparently the news was spreading like wildfire and the more people that started downloading, the slower it got until finally it stuck at 55%. An hour later and it was still stuck at 55%. So, I calmly collected myself and restarted the system, as orthodox though it may be. I turned it back on to discover, to my horror, that my download had backed out to 45%, but within moments it was chugging along like normal and ten minutes later the glorious moment finally arrived.
A lot had changed in Rapture since the last time I visited it at E3. There were more ambient sounds and music plus some cut scenes that weren't included in the earlier demo. But it was just as beautiful as I remembered it, if not more so. I spent a fair amount of time (much to Toot's chagrin) wandering around just looking at things and soaking in the amazing attention to detail that attracted me to the game in the first place. Everywhere you turn there is something to look at and every shot is an art piece in and of itself. The cinematic tricks employed during the revealing of the storyline and characters is equally as intriguing and highly effective. The introduction of the Big Daddy is astounding and one particular scene involving a woman with a baby carriage is enough to make Hitchcock proud.
The gameplay is top notch and it is definitely not your average FPS. We get introduced to two of the 70 plasmids in the demo, the Electroshock Plasmid and the Fire Plasmid, both of which can be used to great effect right off the bat. Weapons are readily available, but it became pretty obvious that one can not rely on weapons alone. Judicious use of the plasmids in combination with your arsenal is the most effective way of taking down the various Splicers and Security Bots that infect the halls of Rapture like a plague. And speaking of the Security Bots, they found a rather clever way to work a nice puzzle into the process of hacking the bots giving a nice break from the action. You can choose to pay money to hack the bot right away, thus tricking it into fighting for you (which is quite a smart thing to do) but the puzzle is fun so why not enjoy it?
In an effort not to give too much away for those of you who will be playing it later today, I'll end my fanboyish rant here. But just know that once you have finished downloading it you'll have as close to a perfect demo waiting for you as you can get. Your trip to Rapture, short though it may be, will be one that you'll remember long after you finish playing and will leave you pining for the game's full release on the 21st.








Lucky for you Fruit Brute! Of course, Microsoft must have thrown a boat load of money at 2K Games to keep the PC demo out of circulation and they could have a box exclusive. And I don't buy that sh!t that "a PC demo is coming later in the month" i.e. well after the game's release date.
F*cking morons.
One things for sure, I can honestly say I've never played anything like it. Immediatley immersive (you'll pardon the pun) and more than mildly disturbing- I'm very glad I have this on pre-order.
G
Any game that marries soviet style massive architecture, art deco, mutant monsters AND the Bobby Darin classic 'Beyond the Sea' is alright in my book!
I completely agree with g_whiz ... so immersive and soooo disturbing ... grant it, I was playing the demo late last night (I swear it took over an hour to download) and I was getting some major heebee geebies!!! LOL I jumped a bunch of times and had to turn it off before I even completed the demo. But I was also sleepy and would rather play the demo and give it my full attention and take another crack at it tonight! ^_^ I too am very glad I reserved the Collectors Edition.
I have been waiting for this game since... defeating SHODAN in System Shock 2. After the teasers and interviews and clips and now this demo, I am on the precipice of shear joy over this game. Not since Half-Life 2 have I been so excited for a FPS (Halo wha?). But something still bothers me, the uber-hung system I had, decked out with the fastest processor at the time and greatest video card at the time with the most memory available at the time... will it be able to play this masterpiece and display it in all it's glory? Should I just get the 360 version knowing it's spec'd for the console and will look perfect but deal with the awkward gamepad controls OR beef up my PC with a new video card and turn a $50 game into a $550 one just upgrading it so I can get a frame rate beyond a certain bodily measurement?
This demo makes baby Jesus cry. And that's a good thing. I was as scared as a little school girl to get out of that sphere. Wow and double wow.
O.M.G. Stunningly beautiful and horrifyingly grisly. I played thru it 3x last night. Waiting for next week is gonna be tough.
Far more grisly than I even imagined, but I liked eet.
I downloaded it the day before and played it today and all I can say is, WOW! (It almost made me geekasm) I have to just play a few minutes though because I have to work early, but I will play the hell out of it tonite!
As a guy who does not every play FPS, (I really don't care for them, At all) I downloaded this upon Fruit Brute's command *heh* and wow I am in love with the game. IT's is SO amazing just to look at- and I too had to stop last night as it was freaking me out a bit (I also did not want to get out of that sphere) anyway, while I don't have this on pre-order, I'm heavily thinking about it now- even thought the following week is Metroid and Blue Dragon *sigh* so many games so little time.