Computer Games Magazine: Spam Casualty?

Gamasutra scoops the sad scoop that Computer Games Magazine (and its sister, Massive Magazine) have been closed by publisher, TheGlobe, for reasons beyond CGM's control - namely, TheGlobe forking out somewhere between $40 million and $120 million due to a lawsuit over spam-related messages on MySpace:
It's believed that a recent lawsuit against TheGlobe.com over spam-related messages sent out on social networking site MySpace may have been partly to blame for the shutdown - a California court found TheGlobe liable in late February for sending "at least 100,000 unsolicited and unauthorized commercial email messages to MySpace members using MySpace user accounts improperly established by the Company".
CGM is considered the second oldest PC gaming print mag, after Computer Gaming World, and was launched in 1988 in Britain as Games International - it went through several iterations before settling into its current, and apparently final, form.
From the blog of one of CGM's contributing writers:
The story here IS NOT the failure of print. It IS NOT the failure of a PC only magazine. It IS NOT advertisers fleeing for a better model. It IS NOT new media winning over old. It IS NOT because the magazine was run poorly.
It IS the unfortunate consequence of being owned by a corporation that hasn’t really had its head screwed on straight for a while.
Report: Computer Games Magazine, Massive Shut Down [Gamasutra]
The End Is Here: Farewell CGM [FlashOfSteel]
[via VE3D]







